Morrowind
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RandomPal

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RandomPal

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14 comments

  1. marblemist
    marblemist
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    I'm getting the script error too. If anyone wants to know how to fix the probelm, follow these steps:

    1) open the esp in the construction set, press cancel to ignore the warning re: the script
    2) locate 'cell view' window (bottom right)
    3) find the 'sadrith mora, telvanni council house, entry' listing, double click it
    4) box to the right within cell view window contains all of the items in the cell. click object id header to sort alphabetically
    5) find and then double click 'uvi_furn_t_swingin_chair' to bring it up in the render window
    6) press delete
    7) save and exit
  2. blackshuriken
    blackshuriken
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    First off, let me say thank you, RandomPal, for this and all of your excellant work!

    In any case, I wanted to drop in and let you know that the recent TR Data update has deprecated the map on the shelf near the swinging chair upstairs in the lounge. It doesn't seem to be covered by TR Data Graveyard either.

    Thanks again for filling out the world of Tamriel with such thoughtful work, and have a great day!
  3. Pushkatu
    Pushkatu
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    Is this BCoM friendly? Looks quite cool, thanks for sharing! 
    1. RandomPal
      RandomPal
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      It is! :)
  4. sunhawken
    sunhawken
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    • 63 kudos
    Small error! Other then that GREAT MOD!

    Unable to find script 'Uvi_Tower_SwingChair' on object 'uvi_furn_t_swingin_chair'.
  5. Coalsack96
    Coalsack96
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    Any chance to get a version with a mushroom wall room instead of a cave one?
  6. Demanufacturer87
    Demanufacturer87
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    • 44 kudos
    Oh man i just found this mod - so cool! :)

    Telvanni Council House Lounge Room - OpenMW 2021 - YouTube
    1. RandomPal
      RandomPal
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      Glad you like it:)
  7. katyakarrel
    katyakarrel
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    This definitely enhanced my Telvanni playthrough! Looks so cozy and atmospheric! Thank you!
    1. RandomPal
      RandomPal
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      :)
  8. gryffenator
    gryffenator
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    Ooh, this looks pretty! Suppose I should ask the obvious question: is it compatible with Rise of House Telvanni, since it adds that door to the Archmagister's Chambers?
    1. RandomPal
      RandomPal
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      Compatible yes 
  9. AYLeiDRuiN
    AYLeiDRuiN
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    Cool Mod, RandomPal! Alls we had were Bunk Beds b4, right? Great addition to the Council House :D
    1. RandomPal
      RandomPal
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      Actually, not even bunk beds! I have no idea where the guys in the council house were supposed to sleep before.