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Simply makes the entrance to Addamasartus a bit more hidden

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Ever thought the smugglers' cave near Seyda Neen was a bit too visible?
This makes the entrance slighly less visible. Nothing game-changing, but still. 
I got inspired by a discussion under one of my mods (Seyda Neen - Gateway to Vvardenfell) and then I saw a model in Resdayn Revival - Bitter Coast that seemed perfect for this so I decided to give it a shot.

Zobator and the RR team for the cave entrance model