Morrowind

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Created by

Heinrich Guil and Nwahs and Mushrooms Team

Uploaded by

hater8

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33 comments

  1. AnathemeBouffon
    AnathemeBouffon
    • member
    • 0 kudos
    @hater8 Do you duplicete assets one atop the other? Like building segments?

    And segments, like in MG in Sardith Mora, do not align properly. Cool mod but done dirty, not endorsing, not recomending
  2. UncleRedsnow
    UncleRedsnow
    • member
    • 2 kudos
    Wonderful mod! Definitely staying in my collection forever more

    If anyone is having issues with the texture for the Vivec Mages Guild Exterior, its due to an error with a missing texture from Atlas called atlas_velothi. 0.71 was missing it, but you can fix this by grabbing the file from 0.65. Hopefully the newest version of Atlas fixes this issue also
    1. Cookiest
      Cookiest
      • member
      • 1 kudos
      OH MY GOD THANK YOU

      i had to make up a crappy headcannon where the guild made some weird experiments to make the exterior look like that lol
    2. NValid
      NValid
      • member
      • 0 kudos
      What Cookiest said. I Simply accepted that the mages guild in Vivec was extra special and pink lol
      Thanks
    3. RebL96God
      RebL96God
      • member
      • 0 kudos
      where can i find atlas 0.65? it seems to be removed from previous versions in the downloads tab

      EDIT: https://www.nexusmods.com/morrowind/mods/47123?tab=description 
  3. templeofninpo
    templeofninpo
    • supporter
    • 22 kudos
    Compatible with all your other city mods?
    1. templeofninpo
      templeofninpo
      • supporter
      • 22 kudos
      If above your Balmora overhaul the fancy stav's window disappears with some sort of wonky floating remnant. If it is below the building is off kilter and there is a large seam in the doorway.

      I made a personal patch by adjusting this esp (then cleaning it).
    2. HeartbeatCity
      HeartbeatCity
      • account closed
      • 15 kudos
      To follow up, this is partially compatible with their excellent Balmora overhaul. If loaded after Balmora, the mages guild doors are misaligned. If loaded before, there is a floating blue light and the 'mage guild window' disappears. Best solution is to load Guilds before and then disable the floating light (or remove in CS)

      ++oops, I think I repeated everything you said++
  4. Fargoth117
    Fargoth117
    • member
    • 1 kudos
    Perhaps something went wrong with installation, but maybe somebody here had an issue like this.
    I installed Project Atlas alongside this but for whatever reason I am having some objects that are just completely black. Even if I run the Atlas Handler it's not giving me a fix.
  5. JunHector
    JunHector
    • supporter
    • 4 kudos
    Are there any plans for a modular release?
    1. hater8
      hater8
      • premium
      • 114 kudos
      no
    2. JunHector
      JunHector
      • supporter
      • 4 kudos
      Thanks for getting back to me Hater8. Love the mod!
    3. ZooLanderIsMyHero
      ZooLanderIsMyHero
      • member
      • 0 kudos
      I second the notion for a modular release
  6. eygrima
    eygrima
    • member
    • 0 kudos
    EDIT: I replied hastily and with a scathing review of this mod. I take it back and consider it of good, high-quality value! The Guilds is probably the worst by far as it repeats the motifs of the guilds far too much. The Mages Guilds has too many eyes around!
  7. ri11
    ri11
    • member
    • 4 kudos
    can we get an exterior only version?
    1. hater8
      hater8
      • premium
      • 114 kudos
      no
  8. TheDoctorFat
    TheDoctorFat
    • member
    • 3 kudos
    Would I be correct in assuming this is incompatible with Morrowind Rebirth?
  9. Tezrel
    Tezrel
    • member
    • 13 kudos
    Definitely not compatible with Atrayonis'/Anonytroll's Rethinking Vivec.
     - https://www.nexusmods.com/morrowind/mods/48256

    Of course, Rethinking Vivec advertises it's very incompatible, but any chance for a patch?
    It's going to be hard for me to decide who to boot. Hmmmm.
  10. korootz
    korootz
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    • 14 kudos
    The only land adjusting mod I use on my vanilla MW, makes moving around cities easier and more pleasant.