Morrowind

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Stavroguin

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Stavroguin

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23 comments

  1. cookietea
    cookietea
    • member
    • 2 kudos
    If you use MO2 you need to register the BSA in MO2's ini editor (in the tools), not the one in your game directory, and add this line under [Archives] 
    Archive 2=Stav_MaGAO.bsa

    so it will look something like :
    [Archives]
    Archive 0=Tribunal.bsa
    Archive 1=Bloodmoon.bsa
    Archive 2=Stav_MaGAO.bsa
  2. Eirinjas
    Eirinjas
    • member
    • 0 kudos
    Great mod.  It adds a lot to the atmosphere, but I have a few nitpicks.

    This door is misaligned due to changes from the mod:



    The eye on the interior of each of the buildings should be flipped to reflect being viewed from behind:

  3. Tezrel
    Tezrel
    • member
    • 13 kudos
    This mod is great, I only wish it was compatible with Rethinking Vivec and Dallara's Balmora. As is in Vivec, a giant hole appears in Trebonius' upstairs office. But the window you add strangely works but doesn't because mesh/hole issues.

    But nothings compatible with Rethinking Vivec. Ah well.
  4. Cookiest
    Cookiest
    • member
    • 1 kudos
    absolute must have for me
  5. deleted84792503
    deleted84792503
    • account closed
    • 0 kudos
    Thank you for creating this mod! This is one of my favorites!
  6. Demanufacturer87
    Demanufacturer87
    • supporter
    • 43 kudos
    .
  7. PeppermintRain
    PeppermintRain
    • member
    • 0 kudos
    This mod looks beautiful, but I experience missing texture yellow exclamation points and floating/disconnected doors with this mod. I'm not sure if I did something wrong, but thought I'd see if there are any suggestions for this.
  8. psychotrip
    psychotrip
    • member
    • 4 kudos
    Did you do that concept art? I don't know what it is, but I love your style.
  9. klobstersauce
    klobstersauce
    • premium
    • 0 kudos
    its not working for me either, do i need to put the bsa file some where else?
    1. Jaiysaun
      Jaiysaun
      • member
      • 3 kudos
      bsa goes in Data Files. Then it has to be registered if you haven't done that. To avoid things like typos I recommend using a tool like the one here: http://download.fliggerty.com/download--633
    2. klobstersauce
      klobstersauce
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      • 0 kudos
      thank you
    3. intazo
      intazo
      • member
      • 0 kudos
      What do you mean by that it has to be registered?
      Thanks in advance!
    4. OffworldDevil
      OffworldDevil
      • premium
      • 118 kudos
      It has to be registered into Morrowind's INI file so the game can access it. Think of it like a secondary Data Files folder. The INI file is in your Morrowind installation folder, and the INI's BSA section is under [Archives]. You can also register it manually by just typing the mod's BSA name under Bloodmoon's like this:

      [Archives]
      Archive 0=Tribunal.bsa
      Archive 1=Bloodmoon.bsa
      Archive 2=Stav_MaGAO.bsa
  10. Kolodets
    Kolodets
    • member
    • 1 kudos
    nOT WORKING