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VitruvianGuar

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VitruvianGuar

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31 comments

  1. antisanta666
    antisanta666
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    Howdy. Anyone aware of a mod like this that doesn't require MWSE or the latest OpenMW? Looking to implement this sort of thing on OpenMW .47 (for tes3mp)
  2. Strix2206
    Strix2206
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    "Class Attribute Limit" and "Class Skill Limit" mods are a must have for me. I also recommend the "Fixed level multipliers - x3" for a more
    balanced leveling system, "MWSE State-Based Health" for a better health
    formula, also the "CCCP Magicka Regen" and "Balanced Passive Races and
    Birthsigns" by Necrolesian. These mods used together add so much to a
    role play aspect of the game and it makes your character less of a
    godlike killing machine in late game which is a good thing of course.
    Lets be honest, the game is too easy with vanilla settings in late game.
    Using these mods together, its much more balanced.
  3. Iheartgiantrats
    Iheartgiantrats
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    Not sure, but I think this mod might be causing my game to CTD. After installing it I would occasionally get unspecified CTDs, kept happening regularly with no warning. The only thing I could find was in my MWSE.log file, it listed errors occurring with this mod. After deactivating the mod in the MCM I haven't had any CTD's or issues again. Just wanted to let you know because I really love the idea of this mod and hope it can be fixed if need be. Thanks.
    1. Raadvar
      Raadvar
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      This same exact thing happens to me every now and then too. Not sure if it is interacting badly with one of my other mods, but the errors in the MWSE.log are all relating to Class Skill Limit.
    2. Paransi
      Paransi
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      Same
    3. ActuallyUlysses
      ActuallyUlysses
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      Ohayo at Morrowind Modding Community Discord provided a solution that might fix errors that appear to affect this mod:

      Here is link to his comment:
      https://discord.com/channels/210394599246659585/381219559094616064/1008078440680931418
    4. Strix2206
      Strix2206
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      Never had an error with this mod... Been using it for a while... I guess the mod author fixed it :D
  4. Strix2206
    Strix2206
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    Compatible with Class-Conscious Character Progression (CCCP). Great mod!
  5. Ayahrasa
    Ayahrasa
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    if you want your skills to be able to lvl up 95 times each like me, as if they were misc skills with minor having fortify +10 and major +25:

    open mcm.lua and find the code for major(to 125)/minor(to 110)/misc(already at 100) SLIDERS and edit them accordingly. it works i just tested it, khajit(+15acro) stealth specialization(+5) acrobatics major, set acro to 144 with console, jumped 34 times (each counts as fall with 144skill), was able to level up to 145, tooltip showed skill capped. jumped 40 more times to test, no level up! :)
  6. Ayahrasa
    Ayahrasa
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    Any plans for a vampire option? Raising cap equal to vampire bonuses.
    1. Ayahrasa
      Ayahrasa
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      awesome mod btw!!
  7. Zilophos
    Zilophos
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    Any chance the new tooltips from Class Attribute Limit could be merged into this mod as well? As an alternative to the "Max Proficiency has been reached" tooltip? Being able to see that hard limit whenever via tooltip was as a nice QoL feature. Would be sweet to get that for skills too.
    1. VitruvianGuar
      VitruvianGuar
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      Done
  8. 3nderox
    3nderox
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    This is an excellent mod I would like to know if you could make this exact same type of mod for attributes as well I haven't found anything like that on Nexus yet.
    1. VitruvianGuar
      VitruvianGuar
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      Took me some time but here it is https://www.nexusmods.com/morrowind/mods/52665
  9. Chivu90
    Chivu90
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    Any chance for a openmw version?...and same for you're attribute and sneaky strike mods
    Love the ideas, by the way.
    1. VitruvianGuar
      VitruvianGuar
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      I'm planning to port all my lua mods to OpenMW eventually as soon as its lua scripting capability will allow that.
  10. ActuallyUlysses
    ActuallyUlysses
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    Thanks for the latest update!

    Glad to hear critical bugs were fixed.