The wizard Folms Mirel in Caldera is trying to unravel the secrets of the ancient Dunmer Propylon network on Vvardenfel. However, he is missing the indices and needs you to find them.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Updated cosmetic effects around the Caldera propylon.
Updated some dialogue.
Readded Master Index assets to their original directories so they work with replacers.
Updated IDs; incompatible with previous version.
Version 1.1
Added new mesh for the master/Caldera pylon.
Indexes can now be found with Detect Key spells
"The Master Index is what I hope to make out of all my research. It combines the combined magical patterns and enchantments into one, making a universal index for all of the propylons on Vvardenfel. Of course, to make it I'd need to copy the enchantment from the other indexes first, which is where you'd help in my project."
This mod intends to revise certain aspects of the Master Index official plugin and make it more streamlined and sensible.
This mod changes several aspects of the Master Index quest and plugin, including
Edits to dialogue and quest entries.
The functionality of the Master Index has changed, now involving the use of a new propylon in the Caldera mages guildhall.
Some quest aspects have changed, including the acquisition of certain propylon indices.
Some alterations to the Caldera mages guildhall, including a basement workshop for Folms and his custom Propylon.
This mod is built on the original plugin, meaning you only need to download this mod. This means it's incompatible with the original mod, and any other Master Index mod for that matter. It may also conflict with any mods that edit the interrior of the Mages guildhall or Irgola's pawnshop in Caldera.
Versions of this mod from 1.1 onwards are incompatible with earlier versions, meaning you might have to start a new character to use the latest version of this mod.
There is an incompatibility with Beautiful Cities of Morrowind that edits the Caldera guildhall, requiring a use of a patch on the BCOM page.
There is a compatibility patch availible for Caldera Mage's Quarters, which should be loaded after Caldera Mage's Quarters.
As long as you give a credit to my work, I don't mind anyone uploading modifications of this mod or assets.
Thanks to Sanityabsence for their Advance Master Index script which was adapted for this mod, and of course thanks too Bethesda and Ken Rolson for making the original Master Index mod and assets.
Some recommended mods: Improved Propylon Particles by starwarsgal9875: Adds nicer, more FPS-friendly particles which fill the entire propylon chamber.
Propylon Pillar Retexture by Alaisiagae: Adds glowmaps to the propylon pillar text, adding some nice visual variety.