This mod eliminates the need to spend a lot of time power leveling. Leveling is now intuitive. For each point you add to a given attribute, you get the exact same multiplier. So 1 point in an attribute gives a 1x multiplier. Two points gives a 2x multiplier, three points gives a 3x multiplier, and four points (or more) gives a 4x multiplier.
Requirements
DLC requirements
DLC name
Bloodmoon
Tribunal
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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File credits
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Donation Points system
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This mod eliminates the need to spend a lot of time power leveling. Leveling is now intuitive. For each point you add to a given attribute, you get the exact same multiplier. So 1 point in an attribute gives a 1x multiplier. Two points gives a 2x multiplier, three points gives a 3x multiplier, and four points (or more) gives a 4x multiplier. A 5 x multiplier is not possible with this mod. Adding anything above 4, still gives a 4x multiplier.
I made this mod for myself as if its possible to power level, my leveling OCD found me spending 2 hours or more getting 10-10-10 attributes so I could level at 5x-5x-5x. With the 'Intuitive Leveling' mod, max leveling would only require 4-4-4 attributes. It has the added bonus of tending to make a character more well rounded, and one can simply play the game without having leveling become a game within the game.
Visually, nothing will look any different. Nexus requires a image in order to add the mod, but you don't see the changes until you level and get the multipliers.
INSTALLATION
Copy the .ESP file into Morrowind's Date Files folder. Then use Morrowind's Mod Organizer v2.3.2 to select and load the plugin.
If you are using a save from an in progress game. Its best to save indoors first. Then load the game, clicking past the message that says files may have changed. Once the game loads, make a new fresh save. Then restart the game using that save.