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333 comments

  1. watercoloredch
    watercoloredch
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    The mod makes too many balance changes, for example the enemies in Ilunibi are now A LOT stronger, preventing you from getting the Fists of Randagulf at lvl 1.
    Also the glowing netches plugin doesn't work
    edit: my bad, the balance changes are explained in the description and I didn't read it before installing
  2. MissingNumb
    MissingNumb
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    The OpenMW Total-Overhaul page on this mod suggests some fixes. Are these incorporated in the latest version or still needed?
    1. seancdaug
      seancdaug
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      As of version 3.6, those changes still need to be made, yes.
  3. KaelvonWolfe
    KaelvonWolfe
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    My netches do glow, but the light source floats a few feet below their actual bodies, at the end of their tails. Any idea what's causing this?
  4. SudoModding
    SudoModding
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    • 2 kudos
    Would it be possible to use this without the animals passiveness change (or to somehow edit it)?
  5. Arkanesaws
    Arkanesaws
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    • 1 kudos
    The links in your Recommended Mods section leads to the M'aiq on the Mainland mod.
    1. Macbone
      Macbone
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      • 17 kudos
      Yes, that page also hoses Corprus Natives.
  6. youpaidforthisleak
    youpaidforthisleak
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    Random dreamers having a 1500 gold house dagoth banner is kinda weird
  7. havran16
    havran16
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    For some reason, this mod and Functional slaves break a quest in OAAB Tel Mora where an NPC uses GetArmorType script to determine if you are wearing a helmet.
    1. BobrKulda
      BobrKulda
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      • 16 kudos
      was this solved ?
  8. zsouza13
    zsouza13
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    I would love to see Sky lamps added to Red Mountain similar to the Concept Art. Thank you as always my friend 
  9. heilkitty
    heilkitty
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    Do Draugr work well with TOTSP?
  10. GayusJuliusCaesar
    GayusJuliusCaesar
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    I see the updated Herne here but I encountered the old version at a daedric shrine.

    Also a couple questions for things that I don't know if they're intentional: 

    Skeleton Champions' soul value decreased to fit in Greater Soul Gems?

    Liches can't be soultrapped anymore. Casting the spell has the same pop up "spell didn't land a target" as if casting on an humanoid NPC. 

    Tamriel Data depreciated eye-stars as creatures, but sometimes they spawn as a sea creature with this mod. 

    This mod is a must, have been enjoying it thoroughly since I added it to my playthroughs. :)
    1. SatanVsSanta
      SatanVsSanta
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      This mod is the only one I use for monster menagerie spawns. <3

      I use a second mod that adds 1 extra spawn for every spawn point that exists as well.

      The combo of the two, literally made the overworld (outside) into a dungeon with sooo many challenging monsters to vanquish or run away from. HAHA <3

      Of all the Elder Scrolls monster mods I have used across all Elder Scrolls games, this one right here, is the greatest.

      If you have the time, I 100% recommend de-levelling ALL of the creature levelled lists. Took me several hours, and the results are amazing.