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Last updated
Original upload
Created by
VariousUploaded by
RandomPalVirus scan
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Activity logs
This page was last updated on 06 June 2024, 5:48PM
- Changelogs
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Version 2.8
- fomod installer
added some creatures from the latest OAAB update
- fomod installer
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Version 2.2
- Removed a few models that were using BC assets.
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Version 2.1
- Various improvements and fixes
Removed a few creatures
Replaced mod-added ingredent with stuff from TR_data and OAAB_data
Replaced mod-added weapons and armors with stuff from TR_data and OAAB_data New additions: - Land Dreugh from OAAB_data - Xivilai from TR_data
Big cleanup of various unused resources
Removed some features from the main esp and moved them to optional esp files
- Soulless summons is now an addon
- Daedric creatures using bound equipment is now an optional addon (and also supports creatures from OAAB and TR_data)
- Netcth and netch betty no longer have a slight glow so there's an optional plugin for those who liked this features
- Various improvements and fixes
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Version 1.8.0
- Rebalanced some items, removed some stuff and other general improvements here and there.
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Version 1.7.2
- Added all the dremora variants from Dremora Overhaul (and fixed the glowing heads issues on the models)
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Version 1.7.0
- Implemented predatorial simulation like in Triangletooth ecology mod
Made the mod dependent on TR_data and added some creatures from TR_data.
Fixed a small issue where the wandering spirit wouldn’t check if the player has enough money to make a donation.
Merged with OAAB_leveled creatures.
Applied fixes from VFX restoration to some of the new creatures
- Implemented predatorial simulation like in Triangletooth ecology mod
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Version 1.6.5
- Necromancers now wear hoods from OAAB_data
Added 2 more dremora variants
Deleted an unused script
Added a third esp variant: same as Creatures_rp_standard but without variants for corprus stalkers
- Necromancers now wear hoods from OAAB_data
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Version 1.6.4
- Repackaged with the new tool by G7 to grab some missing assets
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Version 1.6.3
- Lowered the aggression value of some creatures
Lowered the number of spawn points for bugs and rats in Balmora and Ald'ruhn. They are an immersive touch, yes, but they're also annoying.
- Lowered the aggression value of some creatures
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Version 1.6.2
- Fixed a couple of leveled lists.
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Version 1.6.1
- Fixed an issue with the diseased Kagouti being assigned to the wrong model.
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Version 1.6
- The mod is now dependent on OAAB_data.
This was done for several reasons:
1. Since some of the creatures are in the repository (and more will be added in the future), the zip can be smaller and better organized
2. I found some new resources in OAAB_data that I wanted to add
With the new update, I added
-Dark seducer (was already in the mod but the model in OAAB_data is more vanilla friendly)
-Battlespire inspired Hearde
-Blind slaugherfish
Added some ingredients from OAAB_data to various creatures: guar meat, daedroth teeth, clannfear claw, slaugherfish meat, spider venom and more. These ingredients already have Ashfall support.
Additional changes:
- Reorganized some levelled lists so the spawn rate of golden saints is lower.
- Added the chance for golden saints to drop valuable items (2% chance).
- Added dark seducers to the Purist version
-Removed gorgons from the Purist version
- The mod is now dependent on OAAB_data.
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Version 1.5.1
- Rebalanced some creatures and added a couple of missing textures.
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Version 1.5
- - Rebalanced various undeads
- Improved compatibiliy with QuickLoot
- Added two new creatures: Wraith and Xivilai (both in the standard and purist version)
- Added a couple of missing textures
- - Rebalanced various undeads
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Version 1.4
- Rebalanced the land dreugh, tweaked some meshes and textures to have them blend better with the rest and further reduced zip size.
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Version 1.3
- Fixed a script to make sure creatures will always spawn at a reasonable scale.
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Version 1.2
- 1.2 Fixed a typo, an issue with the kwama workers and ran the textures through Ordenador for optimization.
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Version 1.1
- 1.1 Some tweaks, deleted un-named vampire and werewolf hunters, added a new creature.
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Version 1.0.1
- Hotfix for a couple of issues and cleaned the zip of un-needed files
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Version 1.0
- Initial release
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- Author's activity
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June 2024
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06 Jun 2024, 5:48PM | Action by: RandomPal
Mod image added
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06 Jun 2024, 5:48PM | Action by: RandomPal
Mod image added
May 2024
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16 May 2024, 10:29AM | Action by: RandomPal
File added
'Creatures_RP [version 3.6]'
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10 May 2024, 4:04PM | Action by: RandomPal
File added
'Creatures_RP [version 3.5]'
February 2024
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14 Feb 2024, 6:24PM | Action by: RandomPal
File added
'Creatures_RP [version 3.4]'
January 2024
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19 Jan 2024, 8:14PM | Action by: RandomPal
Attribute change
'Description changed.'
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19 Jan 2024, 8:11PM | Action by: RandomPal
File added
'Creatures_RP [version 3.3]'
May 2023
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21 May 2023, 8:13PM | Action by: RandomPal
Attribute change
'Description changed.'
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21 May 2023, 8:12PM | Action by: RandomPal
Attribute change
'Description changed.'
April 2023
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24 Apr 2023, 9:03AM | Action by: RandomPal
File added
'Creatures_RP [version 3.2]'
December 2022
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20 Dec 2022, 9:49PM | Action by: RandomPal
File added
'Creatures_RP [version 3.1]'
July 2022
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14 Jul 2022, 6:29AM | Action by: RandomPal
File added
'Creatures_RP [version 3.0]'
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07 Jul 2022, 6:30AM | Action by: RandomPal
Attribute change
'Description changed.'
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07 Jul 2022, 6:25AM | Action by: RandomPal
File added
'Creatures_RP [version 2.9]'
June 2022
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30 Jun 2022, 12:58PM | Action by: RandomPal
File added
'Creatures_RP [version 2.8]'
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29 Jun 2022, 9:20PM | Action by: RandomPal
Changelog added
'Change log added for version 2.8'
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29 Jun 2022, 9:19PM | Action by: RandomPal
File added
'Creatures_RP [version 2.8]'
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26 Jun 2022, 9:15PM | Action by: RandomPal
Mod image added
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26 Jun 2022, 9:04PM | Action by: RandomPal
Mod image added
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26 Jun 2022, 8:42PM | Action by: RandomPal
Mod image added
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- Mod page activity
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May 2025
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03 May 2025, 5:06AM | Action by: Aikaternie
Tracked
'Vanilla friendly creatures and undeads expansion'
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03 May 2025, 1:30AM | Action by: laxaro
Tracked
'Vanilla friendly creatures and undeads expansion'
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02 May 2025, 8:17PM | Action by: zadanz
Tracked
'Vanilla friendly creatures and undeads expansion'
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02 May 2025, 10:03AM | Action by: ishouldbeplayingquake
Untracked
'Vanilla friendly creatures and undeads expansion'
April 2025
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29 Apr 2025, 4:35AM | Action by: lliiraanna
Endorsed
'Vanilla friendly creatures and undeads expansion'
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29 Apr 2025, 2:36AM | Action by: Deleted250084575User
Tracked
Vanilla friendly creatures and undeads expansion
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26 Apr 2025, 8:41PM | Action by: Mchill777
Tracked
'Vanilla friendly creatures and undeads expansion'
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25 Apr 2025, 11:08PM | Action by: siriusbhp
Tracked
'Vanilla friendly creatures and undeads expansion'
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25 Apr 2025, 8:36PM | Action by: H2714
Untracked
'Vanilla friendly creatures and undeads expansion'
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25 Apr 2025, 5:26PM | Action by: Willon
Tracked
'Vanilla friendly creatures and undeads expansion'
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25 Apr 2025, 10:32AM | Action by: H2714
Tracked
'Vanilla friendly creatures and undeads expansion'
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25 Apr 2025, 8:05AM | Action by: Reno77
Tracked
'Vanilla friendly creatures and undeads expansion'
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24 Apr 2025, 1:56PM | Action by: yojosepo
Endorsed
'Vanilla friendly creatures and undeads expansion'
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16 Apr 2025, 2:15AM | Action by: Orcy
Untracked
'Vanilla friendly creatures and undeads expansion'
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13 Apr 2025, 6:54PM | Action by: mwadlin
Endorsed
'Vanilla friendly creatures and undeads expansion'
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11 Apr 2025, 6:21AM | Action by: Jookie242
Endorsed
'Vanilla friendly creatures and undeads expansion'
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10 Apr 2025, 2:52PM | Action by: cthulhu135
Endorsed
'Vanilla friendly creatures and undeads expansion'
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09 Apr 2025, 7:14PM | Action by: sohlk
Tracked
'Vanilla friendly creatures and undeads expansion'
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08 Apr 2025, 12:16AM | Action by: FALLINGTOOFAST001
Endorsed
'Vanilla friendly creatures and undeads expansion'
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03 Apr 2025, 11:54PM | Action by: Reaper783
Endorsed
'Vanilla friendly creatures and undeads expansion'
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