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Main files
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-got a report of player gaining mercantile bonus, so this adds a player-check in the object-tooltip event. let me know if something good/bad happens
Old files
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-adds an MCM to adjust all values
-now feat. Tables! no weird weight changes.
-I'm tired of all these folders, so just drop this folder into Data Files/MWSE/mods (replacing the old one) -
-adds overall toggle for price changing
-adds option to increase barter gold of all merchants (compatibly as always) -
-actually works again, prices won't keep going down forever
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- resolves "comparing string with number" error
- now you can multiply Barter gold by a decimal amount to reduce it, or even 0 if you want to be hardcore -
-repackaged
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-price changes now affect dialogue gold (optionally)
-this does not hit Cult alms. If you have any other problems with it, you can just turn it off and then on -
-Mercantile is gained upon looking at people, without need to look at something else first
-world objects get prices reduced, to help thieves out (bounty is based on price). you must look away to refresh the tooltip though -
-splits MCM up further into 3 pages (note that Mercantile increasing is on the third)
-everything uses Text Fields now, you can type in numbers
-as such, the formula now uses X not (X divided by 10), adjust accordingly -
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-Adds MCM options to adjust some pertinent GMSTs
-to apply, please go to Data Files/ MWSE/config and delete Caveat Nerevar.json