Adds glow maps to Ancestor Ghosts and Dwarven Spectres.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Remember to credit authors of edits used and to follow the proper crediting instructions for IT (crediting ESRGAN and models author), if you edit the textures.
File credits
- Bethesda for base assets - rot for the mesh edits from Creature VFX Restoration - Flash3113 for the upscaled textures from Intelligent Textures - Xinntao for ESRGAN used to create IT. Alsa, BlackScout, BlueAmulet, buildist, Kingdomakrillic, loinne, Twittman, and ZaphodBreeblebox for the models used during the creation of IT.
Donation Points system
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Changelogs
Version 1.0
Initial release
Glowing Ghosts
Description Adds glow maps to Ancestor Ghosts and Dwarven Spectres. Glow maps are based on Intelligent Textures (so upscaled vanilla) and thus match vanilla and those replacers that align exactly with it. Meshes are based on the fixed versions from Creature VFX Restoration. The mod works best in tandem with a mod that makes locations darker.
Future plans
A version for BB Dwarven Spectre
Glowing runes variant for Dwarven Spectres
Incorporating other improved meshes if any arise (an unfortunate side effect of the mod is that with things clearer the flaws of the models are also clearer).
Credits
Bethesda for base assets
rot for the mesh edits from Creature VFX Restoration
Flash3113 for the upscaled textures from Intelligent Textures
Xinntao for ESRGAN used to create IT. Alsa, BlackScout, BlueAmulet, buildist, Kingdomakrillic, loinne, Twittman, and ZaphodBreeblebox for the models used during creation of IT.