Morrowind
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SilentNightxxx

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SilentNightxxx

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31 comments

  1. OneTurntableNoMicrophone
    OneTurntableNoMicrophone
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    I'm sincerely sorry to bother, but I'm having an issue. MLOX isn't seeing the mods in my newly created Morrowind.ini and when I manually make MLOX look at the it gives back an error saying there are no plugins. This mod is a godsend I just need to get this step to work.
    1. PensivePen
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      Unfortunately for some reason mlox will not work unless it actually detects the plugins used in the ini in Morrowind's "data files" folder. You'll have to manually copy the esps from your mods into the data files folder for it to work. You only need the various esps for this and can ignore any meshes/textures/sounds/etc. Wish it didn't work this way as it would make the whole process a lot easier, but I've yet to find a workaround.

      I suppose you could probably just make some dummy files as long as they have the same names, since mlox can't actually check the contents of the files. I should look into a way of doing that en masse.
    2. SilentNightxxx
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      I'll add it to a list of things to do when I make my return. The code is open source and can easily be edited to create file system links for the .esps between folders although I'm unsure why people are running two separate Data Files folders to begin with. What's the problem with having OpenMW use the standard Morrowind Data Files folder?
    3. PensivePen
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      I've included this screenshot only to help illustrate what I mean.

      Some people mod OpenMW by editing the openmw.cfg file to point toward individual mod folders, like in this screenshot. It basically lets you have the primary advantage of a mod organizer (easy installation and uninstallation of mods) without actually using one. That's why this has been a recurring issue.

      It's not really any issue with OpenMW or your converter, just some folks preference for organizing mods that happens to have this conflict with mlox.
  2. Snowball99
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     I have no idea how to make this work. My vanilla MW folder doesnt have my mods files in it. Only the base game and expansions. So Mlox only sees that. How am I supposed to get mlox to see all of my mods in their OpenMW folders? Do I have to manually copy over every esp from openMW over into vanilla MW data folder so that I can run mlox there?

    1. 1Mac
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      Mlox isn’t actually looking at your vanilla Morrowind folder; it’s looking at your Morrowind.ini file, which will have a list of all active mods when using the vanilla engine. This isn’t the case when using mods with OpenMW, of course; instead, mods should be listed in your openmw.cfg file. What this script does is copy, change the syntax, and paste your active mods list from one file to the other so that mlox can see what you have installed and recommend a load order.
    2. SilentNightxxx
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      Correct. Thank you so much for providing support on my hiatus!
  3. Mummelpuffin
    Mummelpuffin
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    Thank you SO much for this, saved me a big headache after making a load order in Mash and realizing it wouldn't carry over. Especially for making sure stuff like groundcover ESP entries would stay in the new file. Although I don't get how this interacts with OpenMW's Data tab.
    1. 1Mac
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      There are two files this little script manipulates: Morrowind.ini, used by the vanilla game; and openmw.cfg, the equivalent for OpenMW. The data tab in the OpenMW launcher gets its info from openmw.cfg. What this script does is copy info from one of these files to the other, changing it a bit to the syntax used by the file to be copied to.

      So the script isn’t interacting with the data tab directly. It’s interacting with openmw.cfg, which then affects what the data tab shows.
    2. SilentNightxxx
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      You're very welcome! And yep 1Mac about summed it up.
  4. damejia
    damejia
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    I'm sorry I'm a total noob at this, but I can't seem to get the ConvertToMW to extract OpenMW's load order to MW...
    The initial configuration steps work like a charm, but the .exe doesn't import OMW's load order to MW (all I get are the .esp which are already in the Morrowind data files folder. Do I need to copy-past my entire OMW's Data Files folder to Morrowind's in order for the converter to work since it recognizes without problem the path to my openmw-cfg file?
    Thanks for the help.
    1. SilentNightxxx
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      OpenMW and regular Morrowind should share a Data Files folder, you don't need two. I'm confused about your setup.
    2. damejia
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      I use 2 separate folders as was proposed on certain forums (debuging in case of compatibility problem?)
      I understand now where my problem lies... 
      Thanks for the reply.
    3. Deathed
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      I'm having a similar issue. I've copied my OpenMW Data Files into vanilla's folder but I still don't see my mods in the Morrowind Launcher. Am I missing something? I do see that it has edited my Morrowind.ini. Is that all that is necessary?

      Edit: Alright, I got it to work. The guide I used for modding OpenMW suggests putting each mod into it's own folder. Because of this, the ESPs obviously weren't recognized by the Morrowind launcher or Mlox. I copy and pasted every ESP outside the mod folders and into the data files folder, ran Mlox and then used the data files in the Morrowind launcher and organized them in the OpenMW launcher accordingly. It's a workaround, but it worked.
    4. SilentNightxxx
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      Interesting workaround, thanks for sharing your findings.
  5. Link6746
    Link6746
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    Running into an issue. When I run this in the command line, this tool gives the following error:

    The application to execute does not exist: 'C:\Users\(USER)\AppData\Local\Temp\.net\ConvertToMW\zonlizjt.ul1\ConvertToMW.dll'.


    This issue persists with Ransomware Protection disabled or enabled (when
    enabled, no access attempt warning shows up), and weather running the
    executable in an admin or normal command prompt.
    1. Link6746
      Link6746
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      Found a fix. Navigate to the "C:\Users\(USER)\AppData\Local\Temp\.net\" folder, delete ConvertToMW (and BBC Auto Patcher if you have that). Go through setup as normal by opening the executables again and it should work.
    2. SilentNightxxx
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      Thanks for sharing the solution, never heard of this issue before.
  6. bodidaruma
    bodidaruma
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    I think you should update your readme files to make them easier to understand. For those who had trouble using it:

    The software will auto detect your Openmw directory, so just drop the two files in your normal Morrowind folder to use them.

    REMEMBER TO BACKUP YOUR Morrowind.ini FILE AS IT WILL BE OVERWRITTEN!

    To use the programs you gotta run them twice. First run the one you want ConvertToOMW/ConvertToMW and then run it again to actually convert. The program will tell you if it converted or not. If it doesn't say "converted" in the output message, then it didn't work.
    1. SilentNightxxx
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      All that is mentioned on the main Nexus page here.

      Additionally you should only have to run the program once each time after the initial setup. If you have to run it twice every time you want to convert then you've done something wrong.
  7. Kindt
    Kindt
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    Does this work with MO2?
    1. SilentNightxxx
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      Yes.
  8. tgirlshayna
    tgirlshayna
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    IDK what's up but it's not working for me.
    It says it found the cfg file during set up, but doesn't edit load order when I run the ConvertToOMW.exe.
    1. SilentNightxxx
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      It doesn't edit the current content list it makes a new one. In the OpenMW Launcher you need to load the new content list it generated.
  9. FrogMan72
    FrogMan72
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    I'm not sure what to do. Do I need mlox to sort the load order in OpenMW when converting OpenMW to Morrowind?
    1. SilentNightxxx
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      Essentially you run mlox which will sort your vanilla load order then you run ConvertToOMW which will copy the vanilla load order to OpenMW in the form of a new content list in the launcher.
    2. FrogMan72
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      Thank you ;)
  10. 1Mac
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    I think there's an error on your OSX/Linux instructions. You say to cd to the Data Files folder to run the scripts, but I believe you need to cd to the Morrowind folder, like with the setup instructions.

    PS. This is a great tool. I'd be hard-pressed to run mlox without it.
    1. SilentNightxxx
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      Oops, fixed. And thank you, glad it was of use.