Kegs can be activated to drink water, fill containers and douse yourself, with the mod enabled basically the option to activate the Kegs disappears independent if they're loaded before or after Ashfall or if you use or not the version that improves the meshes.
OK, after some investigation, I've actually decided to leave this mod "incompatible" with Ashfall. Thematically, it is strange to collect water from a keg that is clearly dripping alcohol. I've tested and can confirm that you can still get water from the kegs not replaced by this mod (i.e. ones which do not have buckets below them). So the two mods still work fine together. When Ashfall gets an alcohol update, I'll update this mod!
Really nice! But is it possible to adjust some value in some of the files to have less frequent drops? I dont like that it is dropping so much and would like to cut down the drop frequency like 5-10 times. Somehow when dropping so frequent it often syncs up with several kegs dropping at the same time which looks a bit odd.
Nice mod. I like how it affects kegstands added by other mods. Would you consider making the replacer kegs usable? Like the player can get booze from them?
Your idea is better handled by a needs mod like Ashfall Beta which is currently in development. Any mod which altered the kegstands but uses the same mesh would be compatible.
It seems like I keep finding more. There are some unused clothing icons that I made matching outfits for that will be included in the next OAAB_Data update. Morrowind’s data files are a treasure trove of disuse.
21 comments
Would you consider making the replacer kegs usable? Like the player can get booze from them?
Your idea is better handled by a needs mod like Ashfall Beta which is currently in development. Any mod which altered the kegstands but uses the same mesh would be compatible.
Could I request a patch with Better Kegstands? Or failing that, is it something that could be done with a simple cut-and-paste job in Nifskope?