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Princess Stomper

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qwertyquit

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25 comments

  1. hideaki411
    hideaki411
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    If the game does not load on new game open Morrowind.ini and change 

    [PreLoad]
    Cell 0=Imperial Prison Ship
    Cell 1=Seyda Neen

    to

    [PreLoad]
    Cell 0=Imperial Prison Ship
    Cell 1=Seyda Neen
    cell 2=Mournhold, Royal Palace: Reception Area
    1. TheMuteGamer
      TheMuteGamer
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      I tried this but it didn't work.
    2. qwertyquit
      qwertyquit
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      I've never had this error before.
  2. mangypowerturbojet
    mangypowerturbojet
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    Hi! It seems like a great mod but I had two issues.
    1) It seems to affect the greetings of a lot of NPC, I couldn't get the default greeting of Ranis Athyrys, which meant I did not get the topic 'join the mages guild' at all. This seems pretty game-breaking to me

    2) I was able to move freely in mournhold after character creation, not a big deal honestly



    1. qwertyquit
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      Hello! Use Mlox with Danae's rules. You NEED the proper plugins load order:
      Immersive Mournhold.esp
      then
      Clean Royal Chargen.esp

      mlox_user
      [Order]
      Immersive Mournhold.esp
      Clean Royal Chargen.esp
    2. mangypowerturbojet
      mangypowerturbojet
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      Thank You! Solved both issues
    3. demongrrrl1993
      demongrrrl1993
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      Hi! im having the same issues with everyone adressing me as your highness from the beginning, i can see in mlox immersive mournhold is loaded after royal chargen but i dont understand how to fix it after looking at Danae's rules. Im still new to modding!
    4. demongrrrl1993
      demongrrrl1993
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      Hi! im having the same issues with everyone adressing me as your highness from the beginning, i can see in mlox immersive mournhold is loaded after royal chargen but i dont understand how to fix it after looking at Danae's rules. Im still new to modding!
    5. qwertyquit
      qwertyquit
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      If anyone is still having issues with load order, be sure to start using Mlox hrough Wrye Mash.
  3. demongrrrl1993
    demongrrrl1993
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    Hey! i love this mod, but im having an issue, i finally started the main tribunal quest to travel to mournhold, but when i got there the doors are sealed still. im level 15. have i missed something?
    1. qwertyquit
      qwertyquit
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      Be sure to check the mod load order. What could be causing this problem.
  4. Vangrel
    Vangrel
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    would this mod break (as in I'd get no dialogue) if I were to change race midgame? I want to do a child playthrough and have him grow up before coming back to reclaim his throne
    1. qwertyquit
      qwertyquit
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      In theory, everything will work. Dialogues in the mod relate to the gender of the player, not the race.
  5. Demnas
    Demnas
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    Disregard, sorry - I made a mistake :p
  6. Dmettler182
    Dmettler182
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    Does anyone else have an issue seeing the courtyard from the princeps room? The plaza is fine, but the Courtyard seems to have a texture of the wall in the way
    1. qwertyquit
      qwertyquit
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      Maybe you can upload screenshot with your problem place?
    2. Dmettler182
      Dmettler182
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      Just posted it!
    3. qwertyquit
      qwertyquit
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      Are you use some other palace mods? Maybe some cheats? Replace esp with original one and test it also (MH). Perhaps some kind of conflict, or if you play on an old computer, it can also cause it.
    4. Dmettler182
      Dmettler182
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      Out of curiosity, why would an old computer cause it? I did infact have that issue already with the original too..

      If it helps, I do use the Mournhold Overhaul which is a retexture. If thats likely the conflict, I'll just add a wall in the CS myself to fix it lol
    5. qwertyquit
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      As far as I remember in that place there should be a power wall from where a view of a certain part of the city opens. And old equipment (graphic card) may have problems processing and reflecting shaders, models, and textures.
    6. Dmettler182
      Dmettler182
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      So, I tested w/o mournholds overhaul and it was still present so I don't think it's a conflict with that at least.

      I can't say I know what a power wall is, but that said I do have a somewhat older system. However, the window directly across functions fine, so idk.

      Also, I included a couple more pictures for clarification. The broken window seems to work on the outside if you use tcl, however the back side of the courtyards castle texture is solid. It's also showing up in the CS this way, photo of also included in user images.

      Sorry to bug!
    7. qwertyquit
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      If Mournhold Overhaul don't change palace cells it will be ok to run them together.

      It's Ghost Gate magic wall - you probably have problems with display at Red Mountain walls. For me it work perfect, I added my CS screen of that place.

      Try updating the video drivers, it may work. If you have Ghost Wall retexture/replacer then delete it. TES3Merge may also solve your potential conflict: https://www.nexusmods.com/morrowind/mods/46870
    8. Dmettler182
      Dmettler182
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      Actually, I'm wrong. About it all. lol I realized just now, because my driver's are up to date, I use tesmerge and tes3cmp merge, and while I do use a ghostfence repalcer my fence is perfect all the way around. I know what it is..

      Mournhold overhaul is a retexture primarily but it also adds statics to the plazas, and I just stopped and thought about that. The ESP only affects the statics, not the textures right? Which means that when I turned it off to test it, its textures were still present even in the cs. That's the conflict. The new courtyard textures differ from the old ones causing the blockage.

      I'm not sure how to fix the texture to make it work with Royal Chargen, so I might just put a wall there in the cs to cover it. The window across I can still see through though at least.
    9. Dmettler182
      Dmettler182
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      [UPDATE, RESOLVED]

      My courtyard mesh had developed some unwanted additions that a fellow modder was kind enough to edit out solving this problem
    10. qwertyquit
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      Ok, then. Glad your problem solved.