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Xeth-Ban - Zobator

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Zobator

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-=-=-=-=-=-=- Ald-Ruhn Temple Expansion -=-=-=-=-=-=-







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Current Version - 1.5





Version Release Date - 24/03/2020




Creator - Xeth-Ban & Zobator





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[Description]

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This mods expands the Ald-Ruhn Temple, adding two new buildings into a walled complexed connected to the original temple building.
There are no new quests or unique dialogue, nor are there any spectacular items for you to find. This mod is, for all intents and purposes, and atmospheric expansion mod. My goal was basically to give House Redoran a temple proportional to their piety and loyalty to the Tribunal Temple.

This version continues where Xeth-Ban left off with version 1.2 (http://mw.modhistory.com/download-31-14377) with the following changes:
- Fixed the one-way doors into the temple building.
- A new HD remake of the new overhang mesh
- Added a new HD guar-stable overhang mesh, with not only a cleaner look but also a slight performance improvement in the stable-area.
- Removed the custom heads and smithy shirt, for better compatibility with your own visual replacers.
- A Better Head Statues version of the St. Veloth statue. No hard dependency, but very much adviced to use my Better Heads Statues mod!
- Includes a compatibility version of The Doors - Ald Ruhn v1.4 by Archimaestro Antares and WH-Reaper
- Manual cleaning. Multiple dirty and unnecessary references are now removed improving compatibility with various mods.



[Install]

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1. Copy esp and the meshes folder to your morrowind Data files folder.

2. It is advised to regenerate distant land if you are using MGE XE.

OPTIONAL:
- There's an additional esp with a compatible version of The Doors - Ald-Ruhn v1.4. The assets from the original mod are required (https://www.nexusmods.com/morrowind/mods/42512)
- The new statue of St. Veloth matches the statues of my own Better Head Statues mod (https://www.nexusmods.com/morrowind/mods/47701). There is no hard dependency, but the statue looks very weird without it.



[Save File]

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Existing save files should be fine as long as you load it when not in Ald-ruhn.



[Conflicts]

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Ald-ruhn X and other mods that alter the same area.

[Release History]

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1.3 - 23/03/2020
- Fixed two one-way doors in the temple.
- New hd meshes for the overhang,stables and statue.
- Added a compatibility version of The Doors - Ald-ruhn.
- Removed the custom heads. NPC's use whatever heads replacer you're using.

1.4 - 24/03/2020
- Manual cleaning. Multiple dirty and unnecessary references are now removed improving compatibility with various mods.

1.5 - 24/03/2020
- Fixed the accidental removal of 2 statics.
- Fixed pathgrids




[Credits/Sources]

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Xeth-Ban for the original interior and exterior design.
Hand of Sotha for the original overhang mesh.
MacKom for his original better heads mod.
Zobator for the continued work with new HD overhang and statue meshes and further interior and exterior design.

Bethesda Softworks for the creation of Morrowind.
Cleaned with TES3CMD.



[Legal Use & Distribution]

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This mod is exclusively for personal use with the game Morrowind. Usage for financial profit is strictly forbidden.

Do NOT reupload/redistribute/include this mod in a compilation without trying to contact me first for permission. I'm active on Nexusmods, Discord and Reddit. If no answer within 30 days, do as you please, but respect my wishes if I still reply after this initial period. (If asked nicely, it's unlikely I'll say no.)