Cool mod. I was reading your script, and was wondering which part, specifically, addresses the movement slowdown due to attacking. I like all in this mod, I just wanna do the exact opposite in this point: to increase the movement speed as you attack.
Thanks a lot for this mod though!!
EDIT: Does the varying movement speed in attack only affect the player?? That's a little unfortunate...
Can this still work for TES3MP?? Read other posts here saying that the climbing does not work-- resulting in a crash or endless message loops in the console.
From what I can tell while testing for my own server, everything except for climbing works just fine, though the whole stamina drain in menus thing is still there/has returned, but it shouldn't be too much of an issue because it only happens if you open up your inventory while sprinting.
Love this mod!!! An immersive and challenging layer is added to the game with this. Gives me a feeling of control over my movement I did not have before. Managing your stamina in a fight is a very pleasant overhaul in itself. The penalty of poor stam management is a costly and effective way to train you the changing speeds when wading through water is another immersive plus! The climbing aspect is also another level to immersion, no longer do you HAVE to have that jump or levitate scroll you can be a pure fighter and not have to use magic to complete quests. The jump mechanics, also a next level upgrade. Being able to easily hop previously restricting terrain or objects or plan a more epic leap to get to hard to reach locations.
My only issue right now: (probably related to my modlist) When I equip the climbing gear in TES3MP server is pinged with an endless loop of equip/unequip messages that result in a desync or disconnection.
Exact error in my Client file: [INFO]: Sending item change for climbing_belt with action 2, count 1 [INFO]: Sending item change for climbing_belt with action 1, count 1 Error: tried to add local script twice for climbing_belt
I am also having the issue with the dialogue box spam. I'm just running a server in tes3mp, no other mods. I don't have a disconnect, but it makes it impossible to read dialogue
I really like the stamina changes, and realism of slowed walking in water, but sprinting is annoying AF because I always accidentally activate it tapping W or after I jump. Also climbing doesn't work for me. On latest 0.47 nightly 15/12/2020
Edit: I am getting a conflict with Natural Character Growth as well where it detects the speed changes this mod applies when sprinting and tries to revert it to the previous value. A version of this mod without sprinting would be great.
Theyre both great man, but i have noticed a slight bug. Whenever you keep running and still are holding the walk button then open the invenyory my fatigue will keep draining. At a rate that once i get out of the menu i fall right down and have to reload like -200 fatigue. I can help avoiding it by not moving while going to inventory. But it still bothers me in combat... plz help great mod man. ps. i dont play tes3mp yet. my guess is the constant drain is for mp...
I like it, but climbing can be tricky at times, and sometimes when walking down stairs, the climbing function would kick in. There has to be a way to assign the climb function to a key, like pressing "C" or something.
Please install 1.2. Should fix you right up! Unfortunately MW's scripting engine is too dumb to allow additional keybinds without MWSE, so I opted for climbing gear instead.
12 comments
I was reading your script, and was wondering which part, specifically, addresses the movement slowdown due to attacking.
I like all in this mod, I just wanna do the exact opposite in this point: to increase the movement speed as you attack.
Thanks a lot for this mod though!!
EDIT: Does the varying movement speed in attack only affect the player?? That's a little unfortunate...
An immersive and challenging layer is added to the game with this.
Gives me a feeling of control over my movement I did not have before.
Managing your stamina in a fight is a very pleasant overhaul in itself.
The penalty of poor stam management is a costly and effective way to train you
the changing speeds when wading through water is another immersive plus!
The climbing aspect is also another level to immersion,
no longer do you HAVE to have that jump or levitate scroll
you can be a pure fighter and not have to use magic to complete quests.
The jump mechanics, also a next level upgrade.
Being able to easily hop previously restricting terrain or objects
or plan a more epic leap to get to hard to reach locations.
My only issue right now: (probably related to my modlist) When I equip the climbing gear in TES3MP server is pinged with an endless loop of equip/unequip messages that result in a desync or disconnection.
Exact error in my Client file: [INFO]: Sending item change for climbing_belt with action 2, count 1
[INFO]: Sending item change for climbing_belt with action 1, count 1
Error: tried to add local script twice for climbing_belt
Repeated on endless loop till disconnect
Edit: I am getting a conflict with Natural Character Growth as well where it detects the speed changes this mod applies when sprinting and tries to revert it to the previous value. A version of this mod without sprinting would be great.