Morrowind
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Autoclock

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14 comments

  1. Z0oka
    Z0oka
    • member
    • 3 kudos
    Hey man big fan of your Dwemer mods & creations! I am curious would you be interested in helping with a industrial steam punk/ Dwemer over haul I am doing for my multiplayer server?
  2. SaberFang1
    SaberFang1
    • supporter
    • 2 kudos
    Can I have one as a combat pet?
    1. Autoclock
      Autoclock
      • member
      • 11 kudos
      To follow you around, bombing enemies with spells, and carry loot for you? Yeah, I can do that.
    2. SaberFang1
      SaberFang1
      • supporter
      • 2 kudos
      thank you! :)
    3. Autoclock
      Autoclock
      • member
      • 11 kudos
      Any particular version you want? Frost, Fire, Poison, etc.
    4. SaberFang1
      SaberFang1
      • supporter
      • 2 kudos
      lightning or absorb health?
    5. Autoclock
      Autoclock
      • member
      • 11 kudos
      I'll do both.
  3. OperatorJack
    OperatorJack
    • premium
    • 117 kudos
    Looks neat, nice work (including the other recent creatures as well)!
  4. Reizeron
    Reizeron
    • premium
    • 138 kudos
    ok bomber
  5. OffworldDevil
    OffworldDevil
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    • 118 kudos
    Protip: you can quickly optimize the model in NifScope by clicking Spells > Optimize > Combine Properties. This will safely remove 286 redundant properties.

    Also, if you want to make the fan spin faster to look more convincing as a propulsion device: click on the fan's NiKeyframeController, and under Block Details raise the Frequency number from 1.000000 to whatever works best for you.
    1. Autoclock
      Autoclock
      • member
      • 11 kudos
      Thanks, I'll put that on my to-do list.

      Whoa... that makes a serious difference. And I didn't even know that block details could be this helpful.

      Thanks again. Do I know you from somewhere? Your name sounds familiar.
    2. OffworldDevil
      OffworldDevil
      • premium
      • 118 kudos
      Happy to help. :)

      We may have spoken before on some other Nexus page. I do comment rather often.
  6. neighgoth
    neighgoth
    • member
    • 18 kudos
    Do you know if this is compatible with Uvirith's Legacy? For the Tel Uvirith patch.
    1. Autoclock
      Autoclock
      • member
      • 11 kudos
      I do believe the spots I placed the Bombers are far enough away from any statics added by Uvirith's Legacy. They're near the vanilla Centurion guards, after all, which don't appear to get moved by UL.