Morrowind

149 comments

  1. CiceroTR
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    Version 1.5 is released (very quickly). It includes fixes for bugs that came up in Version 1.4 and also adds a little more content that was ready to release up to this point (October 26th). Check the Changelog to see what all is included in this version.
  2. BlakenBits
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    For some reason Ferul Salvel in Ald Redaynia does not have the dialogue option to allow for travel despite him alluding to the fact that he offers those services in other conversation topics. Is this a known bug?
    1. CiceroTR
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      That was an oversight, thanks for the heads up, that will get fixed in the next update.
  3. HalfEnder776
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    The added small chest items In the item plugins cause confusion with mods that add use able chest items like Corporeal Carryable Containers. Could they be made optional in some way?

    Even in the vanilla game they seem a bit jarring since they can't be used despite looking exactly like a normal chest...
    1. CiceroTR
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      I'll see what I can do, it's kinda difficult because you can't overlap mods that edit the same level list, the newer plugin always overwrites. If anything I can just take them out of the mod. I thought they would be kinda neat to decorate player homes with.
    2. HalfEnder776
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      Thanks for taking it into consideration.
    3. HalfEnder776
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      Honestly, after thinking about it for a bit I think it should just be removed. It doesn't really come off as proper cut content and I think it might be best as apart of a separate mod (then you can just assume people will use delta plugins to merge it if they also want to use this one).
    4. Kosoumi
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      Please do not remove this item. It is great for decorating a player home. Since Corporeal Carryable Containers is an OpenMW Lua mod, it could easily add support for this item with little effort.
  4. NoAccoutsForDownloads
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    Would it be an idea to (also) host the mod someplace that doesn't make you create an account just to download it?
    Cheers and as always f*#@ Nexus!
    1. CiceroTR
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      I was thinking of hosting it on ModsDB when the next version gets released in addition to Nexus.
  5. JayberXD
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    So the merged version isn't compatible with Tomb of the Snow Prince?
    1. CiceroTR
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      Correct, you would need to use modular versions to fit the modding install you have.
  6. darko1nexus
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    Are the textures of new items, locations etc. in Cutting Room Floor affected by mods such as Intelligent textures or MET?
    Will anything from this mod look out of place and jarring if I use texture improvement mods that affect vanilla?
    1. CiceroTR
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      The only two textures included are brand new ones, so there won't be any conflict with texture replacers.
    2. HalfEnder776
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      I believe they are asking for HD variants.
  7. Lawrence796
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    I'm not sure if I've done something wrong but ever since installing this mod NPCs don't have any topics to choose from apart from the options in blue, is this a feature of the mod? it just seems strange I can't ask characters about the town I'm in etc

    Edit: I have disabled CRF and it's still happening so this can be ignored :/
  8. wcfcarolina13
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    Incompatible with Ttooth's Missing NPCs (creates duplicates in Fort Darius, Gnisis. I'm not sure if it does the same anywhere else yet.

    https://www.nexusmods.com/morrowind/mods/46234?tab=description&BH=0

    Problem esp:

    Cutting Room Floor - MispersTR.esp
    1. CiceroTR
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      Right, the solution would be to not use the Mispers plugin if you want to use that mod. 
  9. michael0823
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    I'm sure I'm just doing something wrong but I can't for the life of me figure out how to get the summon spriggan and draugr spells. Please help!
    1. CiceroTR
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      you get them by doing the Skaal main quest
  10. ODraws
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    Am I correct in assuming that, because of its dependency on Morrowind Code Patch, this mod is not usable with OpenMW?
    1. GrimReeper
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      No, it works with OpenMW. Its even listed on modding-openmw.
    2. ODraws
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      Nifty! I'll give it a shot!
  11. RageAgainstFumos
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    Doesn't seem to be compatibl wite Alice's Redaynia mod https://www.nexusmods.com/morrowind/mods/50727
    1. CiceroTR
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      Of course. Both add a village to Ald Redaynia. 
      If you prefer that one over mine you can still download the modular version of cutting room floor, just disable the Redaynia plugin. My version is more vanilla friendly I will say. 
    2. wcfcarolina13
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      Yup wish I'd seen this ahead of time.