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Necrolesian

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| No Unnatural Lights |
| A Morrowind Mod, Version 2.0 |
| by Necrolesian |
===============================================================================

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Summary |
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This plugin disables all unnatural light sources in the game by changing the
radius of the relevant lights to zero. Specifically, all lights that don't have
a model (including so-called "negative lights") are disabled. Now the only
sources of light will be visible light sources and ambient lighting.

This is intended to be used alongside a lighting overhaul, like True Lights and
Darkness or Di.still.ed Lights, to further reduce the game's illumination, but
it can also be used on its own.

No cells are edited, only the light sources.

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Installation |
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Use a mod management tool such as Wrye Mash, or just copy the .esp file to your
Data Files directory and select it in the Morrowind Launcher.

If you're using a lighting overhaul, such as True Lights and Darkness or
Di.still.ed Lights, this plugin must load after your lighting mod to be
effective, because the lighting mod will edit at least some of the same lights.
If you use mlox, it will probably place TLD or Di.still.ed Lights at the end of
your load order, after this plugin, so it might be beneficial to create a
custom mlox rule to ensure this plugin loads last.

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Version History |
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Version 2.0 - 2020-03-19
- Reduced radius to 0 of all unnatural lights, not just certain blue ones.
- Changed mod name from "No Interior Blue Water Glow" to "No Unnatural
Lights" to better indicate what it does now.

Version 1.0 - 2019-07-21
- Initial release.

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Usage |
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Feel free to use this however you want.