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Far From Home
Version 1.4
a Morrowind mod by pianobadger
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INSTALLATION: Copy the contents of this folder into your Morrowind "Data Files" folder, merging folders when asked.

UNINSTALLATION: If you aren't using a mod manager, you can find and delete the "pbFFH" folders which contain assets used by this mod in the following locations:
Data Files\Meshes
Data Files\Sound\Vo
Data Files\Textures

About Far From Home: This is a quest and home mod. The questgiver is Dolmyna Aryn who can be found in The Winged Guar in Mournhold. She will direct the player to a tomb on Vvardenfell. As the quest starts in Mournhold, the tomb is fairly difficult, however the tomb can be found at any time whether you have started the quest or not.

Please check for updates and direct any questions, comments, and bug reports to this mod's page at https://www.nexusmods.com/morrowind/mods/46860

The house is a bit tricky so don't assume its behavior is bugged at first glance.

This is the first content mod I've released publicly. I hope you enjoy it and appreciate your constructive criticism.

-pianobadger

Special Thanks to Poutinecrazed for providing the voice for Gordon. Follow him on twitch at https://www.twitch.tv/poutinecrazed

Conflicts: If your house is incompatible with landscape changes in your game, try making a different choice. This mod is most likely incompatible with Morrowind Rebirth. Please let me know if you find any conflicts.

OpenMW: This mod is playable on OpenMW but there is one mechanic in it which does not work in OpenMW. It is not necessary to play the mod, but because of that it is recommended to play this mod on the regular Morrowind engine if possible.

Changelog:

version 1.1
-fixed a bug that caused the player to be stuck if they were using levitate when they went through the portal until they removed levitate
-removed fall damage in Vertigo areas
-if the player saves and loads while in Vertigo or the Vestibule, falling will now return them to the start as usual
-created a new Region for Vertigo
-improved some unique creatures added by Far From Home
version 1.2
-fixed a couple typos
-fixed the placement bug just inside Aryn Ancestral Tomb
-turned around most leveled enemies since apparently they spawn backwards
-added a cell path grid to Aryn Ancestral Tomb
version 1.3
-fixed more dialogue
-fixed a minor bug where after playing the mod you COULD NEVER TELEPORT AGAIN O_o
-fixed falling behavior after saving and loading or leaving and returning to Vertigo. Again.
version 1.4
-fixed several item placements
-several minor dialogue improvements
-improved script efficiency around voice lines, should function identically.