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Leyawynn

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21 comments

  1. RedFurryDemon
    RedFurryDemon
    • supporter
    • 71 kudos
    The vanilla one has the looks and overall feel of a larva. This one - not so much.
    1. deleted2027229
      deleted2027229
      • account closed
      • 35 kudos
      But look at those strong legs!
    2. VanScythe
      VanScythe
      • supporter
      • 15 kudos
      But the Scrib is the late larval form, while the Kwama Forager is the early larval. If anything, this texture coloring completes the set, as the Scrib felt out of place amongst the rest.
    3. Oblib
      Oblib
      • supporter
      • 7 kudos
      Because of its colors, mostly the eyes I think, the vanilla scrib always felt like a crash test mannequin to me !
      I gladely prefer this version ! Thanks much Leyawynn.
    4. Cl3v3rP0tat0
      Cl3v3rP0tat0
      • member
      • 9 kudos
      Gotta get em all!

      This one and this one...a good start.
      Kwama Scrib:



      Kwama Forager:
  2. JoylessJoker15
    JoylessJoker15
    • member
    • 9 kudos
    this doesn't work anymore. wtf?
  3. Megatime
    Megatime
    • member
    • 0 kudos
    Thats a good lookin scrib!
  4. OffworldDevil
    OffworldDevil
    • premium
    • 121 kudos
    I took the liberty of making this edit for you, if you'd like to use it: Download Link

    It started off being a simple optimization and mesh recolor to make it compatible with texture replaces, but I ended up with significant feature creep to fix a few vanilla issues and make it look more like the concept art:

    Spoiler:  
    Show
    * Head node resized instead of individual TriShapes to avoid open seams, with a new parent node repositioning the head to prevent (most) body clipping.
    * Broken vanilla throat covered with a new throat mesh.
    * Jawbone reinforced with a new joint mesh so it isn't literally hanging by a narrow polygon edge. Translucent membranes added to inner mouth for extra support.
    * Reassigned textures and UV for the underside of the skull and jaw for a more boney appearance that blends better with the rest of the head.
    * Skull UV edited to shrink the eye sockets, remove the center head seam and make both halves perfectly symmetrical.
    * Rear eyes separated by a new bone protrusion like the concept art, and to make the sockets less black.
    * Eyes made slightly translucent with UV adjustments to use more of their assigned texture, with new detail mapping as well as emissive coloring to give them a slight violet-red glow in the dark.
    * Chest, belly and tail segments slightly enlarged (along with their shadows) in accordance with the concept art.
    * Jelly-flesh added between body segments that previously lacked it and so there's exposed flesh instead of pure shell when a slain Scrib is broken apart.
    * Slight thickening of the tibias, with new three-toed feet replacing the vanilla tips. All eight legs tilted so the shorter feet reach the ground, with all segments repositioned so they line up better.
    * All right femurs, left femurs, right tibias and left tibias share the same four NiTriShapeDatas, so any UV edits and scaling of vertices will affect all of them at once instead of having to do them individually.
    * Leg shadows are also given the same NiTriShapeData as their above counterparts to ensure everything lines up properly.
    * New shadow mesh for the skull and jaw, since the vanilla version was blocky and asymmetrical.

    Let me know if you want to add or backtrack any changes. The animated NIF also has unmerged TriShapes, if you want to edit those any further.
    1. Leyawynn
      Leyawynn
      • premium
      • 123 kudos
      any chance you could roll back the colours on the skin, i much preferred how it looked with the texture i made
    2. OffworldDevil
      OffworldDevil
      • premium
      • 121 kudos
      There's a NiMaterialProperty labeled "Shell Color" that affects the entire exoskeleton, if you want to adjust its Ambient and Diffuse colors to your liking.
  5. cybero
    cybero
    • member
    • 1 kudos
    By the Nine im crying from a laughter from your pix descriptions! This is a must-have mod from the modathon... endorsed and voted! Thank you sir!
  6. deleted3476533
    deleted3476533
    • account closed
    • 1 kudos
    Im glad to endorse this one... It's funny how incredibly important has become to me. It really makes the difference, and is one of the mods that is making Morrowind playable for me. No kidding!
  7. shivatheo
    shivatheo
    • member
    • 7 kudos
    The Virgin vanilla scrib (has back pain) vs the Chad concept art (displays authority by standing tall)
    1. Damn, I was going to post this.
  8. jsmirnoff
    jsmirnoff
    • member
    • 2 kudos
    Finally someone did the scrib. Thank you!
  9. azeis
    azeis
    • member
    • 0 kudos
    My only gripe is that lack of little cute grippers as seen in the pic, but otherwise I likey!
  10. Zobator
    Zobator
    • premium
    • 54 kudos
    Very nice! However, I'd like to see it combined with Flash/Reizeron's mesh fix (https://www.nexusmods.com/morrowind/mods/43352). That'll make this so much more complete IMO
    1. Luj1
      Luj1
      • member
      • 5 kudos
      I don't like that texture but yeah, the mesh fix is a must!