This is awesome ! It really makes Creeper an interesting merchant that I'm genuinely happy to see rather than the guy I usually kill in the first 5 mins of a new playthrough so I don't get tempted to just abuse his mechanics and generate infinite money.
This is such a cool mod! Such a shame it doesn't really work for me on vanilla MW. He doesn't appear on the first day of the month in Caldera and he just seems to never be anywhere. I once got it to spawn in Pelagiad but then he wolnd't move from there even if I let days and days go by :/
I checked my modlist with tes3cmd and there's no plugin editing the scamp_script or scamp_creeper so I'm not sure what's wrong
Interesting to see you here. I've been using the OpenMW version of this mod and I agree, it's so cool. It doesn't conflict at all with your big mod BCoM, but some of the spawn points do look really strange with it (Eight Plates for example, Creeper is kind of floating on top of some sacks behind the bartender). Perhaps either of you could create an update for your mods to better compliment the other?
Theres a list of locations that the creeper would stop by in the text file.. If those locations arent altered drastically by rebirth, it would be compatible.
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I checked my modlist with tes3cmd and there's no plugin editing the scamp_script or scamp_creeper so I'm not sure what's wrong