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Gives proper barter AI to Mudcrab and Creeper

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Part of the May Modathlon Month

Not the usual anti-fun rebalance mod!
 
So why are creeper and mudcrab broken? Because there’s no way to set a mercantile skill value for creatures, so they’ll just buy your stuff at their full price.

This wasn’t an intended mechanic probably, but just a limitation, so instead of little easter eggs these two merchants ended up being completely broken.
 
This mod simply uses a trick to have them behave as NPCs. Nothing else is changed.
The mercantile value has been set to 70 so they’re skilled merchants.
Having 5k and 10k gold each means they’re still very useful, just not completely and utterly broken.