This mod started as a simple house mod and expanded into an entire smuggling faction - while still allowing you to choose the high road and be rewarded for killing Dura as instructed. Get to work with Larrius Varro again as he sticks his nose into more of Vvardenfell's dirty business. Or choose the profitable path of a smuggler and climb the ranks.
Version 2.0 now uses OAAB assets. This version includes an optional vanilla ESP, but any subsequent updates will require OAAB_Data outright.
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Aleister - Name Generator Greatness7 - Scripting help RandomPal - Help with patches
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Changelogs
Version 2.6
Clarified need to collect bounty before renewing lease in journal entry
Fixed bug where you could not retrieve the hidden package in Bo-muul if you choose the lawful route
Made smugglers in Bo-muul attack the player if they commit a crime in their presence (but won't report it)
Fixed bug which made it so the guards would not appear if the Bo-muul cell had been loaded prior to the quest
Added patch for Arkngthand 2.0
Version 2.5
Fixed patches so that they move doormarkers properly
Version 2.4
Added patch for BCoM WaterWorks
Version 2.3
Updated exterior doors for ease of compatibility patching
Fixed some dialogue filtering issues for Elements of Surprise quest
Replaced powered coherer model and texture
Improved fire spout placement in the Elements of Derivation
Added SSQN interop support
Added journal entry for finding the package in Bo-muul
Made Gemellus run away if you confront him at a certain point in the questline
Made Dura give you a levitation potion before the Elements of Surprise quest
Added compatibility patches for Balmora Underworks, Dallara Balmora, and BCoM
Version 2.2
Fixed Nileno Dorvayn giving the wrong key when you lease Dura's house
Improved introductory dialogue for Dura's first quest
Version 2.1
Removed non-OAAB option (no longer supported)
Made it so if you turn in the bounty to Larrius, you won't get a journal entry about Eydis Fire-Eye if you didn't already start the quest with her
Made it so if you turn in the bounty to Eydis Fire-Eye, Larrius Varro's quest will close out if you started it
Fixed some typos reported by praisejebus732 (thanks!)
Cleaned dialogue references
Version 2.0
Added more greetings to Larrius Varro so he doesn't say he has "no work" for you when he does
Made it so Nileno Dorvayn still gives the player a spare key if they lease the house rather than purchase
Gives ownership to the hiding place container in Bo-muul so the owner will attack if you take the package from it
Lowered disposition of smugglers on Bo-muul (they may attack on sight now depending on the player's personality)
The campfire in Bo-muul will die out if the smugglers are dead now
Fixed some placement issues in Bo-muul
Added OAAB_Data dependency to add more detail to Bo-muul and the Sinkhole Passage
Version 1.12
Fixed dialogue filter for Larrius Varro's Bo-muul quest
Version 1.11
Changed some dialogue to have Varro more reliably give you his Dura bounty quest
Version 1.10
Minor script and typo fix
Version 1.9
Fixed triple greeting from Guard Captain in Bo-muul
Version 1.8
Removed edit to the vanilla FG bounty journal entry
Version 1.7
Fixed script issue
Version 1.6
Cleaned dialogue
Version 1.5
Fixed dialogue filtering when asking Larrius Varro about Dura
Version 1.4
Fixed dialogue filtering when asking Dura about Larrius Varro
Version 1.3
You can no longer accept the quest to investigate Bo-muul from both Dura and Larrius
Fixed typo in journal entry
Version 1.2
Connected trap doors in Gentlespire Manor
Gave Camonna Tong members in the Balmora Council Club responses about Larrius Varro after the forged note quest
Version 1.1
Fixed dialogue filtering for completion for forged note quest
Version 1.0
Initial release
This mod started as a simple house mod and expanded into an entire smuggling faction questline - while still allowing you to choose the high road and be rewarded for killing Dura as instructed. Get to work with Larrius Varro again as he sticks his nose into more of Vvardenfell's dirty business. Or choose the profitable path of a smuggler and climb the ranks from a meager Amateur to the Boss. Earn dirty money. Or kill those dirty money-makers. Rent a house from the biggest druglord on Vvardenfell. Or legally purchase your new home and wipe the slate clean.
Adds a non-faction method of starting the Dura gra-Bol bounty quest: talk to Larrius Varro after completing his Bloodbath quest. He’ll give a larger bounty (Fighters Guild takes a percentage) but no faction reputation
Adds option to spare Dura gra-Bol if you accept her deal
If you decide to kill Dura gra-Bol, you can purchase her house. It’ll be renamed so you can wipe that criminal’s name from your memory and your items won’t be marked as stolen from the containers any longer. You’ll also get a few extras in the house if you go this route like a “Realistic Repair”-ready anvil in your armory along with some housewarming gifts (mostly booze because, let’s be honest, what else would you really want?).
Dura offers the player a business proposition to cover up her smuggling operations. Become the formal Head of Operations for a local smuggling gang and collect your weekly cut (assuming some corrupt official doesn’t need to be paid off).
Rise in the ranks of a new smuggling faction. From an amateur to a smuggling boss.
Complete illicit quests for Dura to earn bonuses. Earn a larger weekly cut of the profits by completing quests and climbing the criminal ladder.
Have the lease to Dura’s house transferred into your name and assume residency.
The layout and features of Dura’s house has been overhauled. Still not extravagant, but matches the exterior better and adds a basement for additional storage.
Clear the smugglers out of the sinkhole below your new home and maybe find some hidden secrets in your new cave. See if you can find the rat hole!
Customers in Balmora want more than just skooma and moon sugar; find some unique cursed items among the contraband. Including one which will take you somewhere unexpected...
Adds the sleepy fishing village of Bo-muul to a new island in the Bitter Coast which is more than it appears.
Depending on which side you take, either work with the smugglers living in Bo-muul or cleanse it entirely with another Bloodbath sponsored by Larrius Varro.
Get involved with political intrigue as the corruption of Hlaalu officials come into the light.
Acquire a magical belt which was unobtainable in the original game if you choose the right path.
Discover that Larrius Varro is a member of the religious Talos Cult. If you side with Dura, use that information against him!
Explore a new area of Arkngthand teeming with new types of Centurions standing between you and those profitable dwemer artifacts!
Fixes the dialogue entries which refer to Dura gra-Bol as a “he” (perhaps those commoners can be excused, it’s a common mistake with orcs)
Lightweight, 100% vanilla mod. Designed with OpenMW compatibility in mind.
To start the new questline, either get to the Fighters Guild stage with Eydis Fire-Eye where you're sent to kill Dura gra-Bol, or complete Larrius Varro's Bloodbath quest to get the bounty quest from him and then talk to Dura before you gut her. If you decide to side with Dura, just keep following that questline. If you decide to kill Dura after all, talk to Larrius Varro to get some more work.