The gold border texture is really wasted on this, it is barely visible at all! It would be awesome to see it in some other, more prominent place. 2k is, of course way too large for the soulgem, but I saw you included a 512x256 version.
I feel calm by knowing that snakes are there and could be seen now instead of blury abstract ornament :] You read my mind, I made this 2K texture with planning to future use in some tilesets. Yep, for those who want memory safe. Anyway is better than 32px of original.
Meshes have barely visible UV and geometry issues which will be fixed in the future. I've also made sharpen normals to show stone structure.
Thank you for this new great mod Articus. Just a heads ups, you forgotten an S in Texture folder name so user have to rename it for the mod to work. Take care !
11 comments
https://youtu.be/sSLOwzo_IUY
- Video is limited to 60 fps (there is some lag, but still close to how it looks in-game)
- I am running a very recent OpenMW build
If it is intentional, is it possible to slow down some of the animations? Even if it's all or nothing, I wouldn't mind it being a bit slower.
I appreciate any tips and don't mind learning or modding on my own if necessary.
You read my mind, I made this 2K texture with planning to future use in some tilesets.
Yep, for those who want memory safe. Anyway is better than 32px of original.
Meshes have barely visible UV and geometry issues which will be fixed in the future.
I've also made sharpen normals to show stone structure.
Just a heads ups, you forgotten an S in Texture folder name so user have to rename it for the mod to work.
Take care !