Morrowind

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a human - probably

Uploaded by

Sanityabsence

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4 comments

  1. auie4545
    auie4545
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    • 10 kudos
    After going through the hassle of the whole Propylon Index quests, I'm very happy to have found this mod to properly enhance the disappointing Master Index. This works nicely with OpenMW, and has full compatibility with Morrowind Rebirth (I tested all teleport locations).

    Personally I modified the mod's script to make destination a bit easier to pick, like: "Hlormaren, west of Balmora", "Valenvaryon, north of the Ashlands", etc.

    Endorsed of course, and many thanks to Sanityabsence for this must-have mod.
  2. 30Valve
    30Valve
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    • 0 kudos
    Edit: This .esp needs to be loaded after the master_index.esp. Seems obvious now but Wrye Mash did not catch this load order requirement.

    I can't get this mod to work. I completed the quest and have the Master Index in my inventory. When I click it and drag it over to my character, it goes back to it's spot in my inventory (expected) but when I close the menu no dialog box appears. The .esp is enabled in Wrye Mash and my saves have the load list synced.
    1. Sanityabsence
      Sanityabsence
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      • 4 kudos
      You've probably already figured this out, but my guess is you have a mod that overwrites the master index after this mod.
      I've tested it with and without the MCP script fixes and it worked in both occasions.
      I haven't tested it on OpenMW (and probably won't).
      My only other guess is that the script extender fixes some scripting engine bugs, but I haven't been able to find any documentation of it so I am leaning towards this is unlikely.
      While I do use the script extender, this was written in Morrowind's native script.
    2. SolariumTea
      SolariumTea
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      i tested this mod with open mw and it works without problems