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TriangleTooth

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TriangleTooth

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16 comments

  1. TriangleTooth
    TriangleTooth
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    UPDATE ALERT

    Version 1.1 of this mod was broken for users of "No Nolus", as all NPC references were mistakenly deleted except for Baram, who was duplicated. I have no idea why this happened but I've fixed it for 1.2.

    Also, Malur Omayn's MQ dialogue relies on his editor position to make sense, but he was able to wander around in v1.1. He will no longer do this in 1.2.
  2. wcfcarolina13
    wcfcarolina13
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    Incompatible with Cutting Room Floor - MispersTR.esp (creates duplicates in Fort Darius, Gnisis. I'm not sure if it does the same anywhere else yet.

    https://www.nexusmods.com/morrowind/mods/47307

  3. Dolsebela
    Dolsebela
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    what is Nolus?
  4. clort81
    clort81
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    Did you fix Brujoloco and Kriik's issues?
    1. aurum42
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      The 1.2 update fixed the issue mentioned by Kriiks, but the mod hasn't been updated since Brujoloco's comment, so tes3cmd will report and clean the same things. I haven't tested whether doing so breaks anything, but I imagine it wouldn't.
  5. shrimpeducator69
    shrimpeducator69
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    For those wondering, I don't think this mod restores Cinia Urtius (the Medium Armor master trainer and Tel Fyr Shipmaster). I found this one that adds her.
  6. Brujoloco
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    Nice looking mod, but before installing I decided to check with tes3cmd and it cleaned some duplicates and a junk cell:

    Cleaned redundant AMBI,WHGT from CELL: dagon fel, the end of the world
    Cleaned redundant AMBI,WHGT from CELL: gnisis, fort darius
    Cleaned duplicate object instance (ilden mirel FRMR: 383543) from CELL: ministry of truth, holding cells
    Cleaned junk-CELL: ministry of truth, holding cells
    Cleaned redundant AMBI,WHGT from CELL: ministry of truth, prison keep
    Cleaned redundant AMBI,WHGT from CELL: vivec, st. olms waistworks

    So I wonder if I broke it or just cleaned it off needless stuff? :)

    This was on the No Nolus one
    1. TriangleTooth
      TriangleTooth
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      Odd, I cleaned it myself before uploading, or at least I think I did. If you want to be sure it's still working, try going to all of those cells and seeing if my NPCs are there (check the readme for them). I'll look into it myself later.
  7. Kriiks
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    Great addon to game, thank you. Just today why going to talk to Addhiranirr in Vivec I noticed two copies of Baram Tenim walking around and according console they are coming from this mod?
    No, I'm not using both esps. Just one without Nolus.
    1. TriangleTooth
      TriangleTooth
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      Hmm odd, will look into it. Where is he? I think he's the NPC I moved in an update to improve potential compatibility with mods that alter the shape of Vivec.

      CONFIRMED - No Nolus version is completely broken, will update ASAP.
    2. Kriiks
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      Had a small break, come back and found a nice fix :) Thank you!
  8. Pushkatu
    Pushkatu
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    Great addition to the game. Thanks for sharing and keep up the good work!
  9. Sslaxx
    Sslaxx
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    Does LGNPC add any of these characters?
    1. TriangleTooth
      TriangleTooth
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      Not to my knowledge, LGNPC also doesn't yet cover any of the towns these people are in, so they might do in the future.
  10. Zombielegends
    Zombielegends
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    luv it
  11. User_57218227
    User_57218227
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    This is great! I love it when mods get made that make up for the errors from Bethesda.