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72 comments

  1. TheVisitingRabbit
    TheVisitingRabbit
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    I've read that the radiant quests send the player to dungeons. What is the nature of the quests and do dungeon overhaul mods break the quests?

    Thank you
  2. Kolodets
    Kolodets
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    Hi i got The Problem
    Elan doesnt give quests to me
    Always says come later
    How much to wait?
    1. Danae123
      Danae123
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      Normally 24 hours
    2. Kolodets
      Kolodets
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      waited way more
    3. Danae123
      Danae123
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      What is you last journal entry?
    4. Kolodets
      Kolodets
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      Elam offered to help me find Demiah Andarens husband. However i must gain the trust of the Order of the Watch before I'M allowrd Access to classified documents; Information that might shed light on This whole situation
    5. shorun
      shorun
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      the same problem here, he gave me a misson and an important mission, but now just keeps saying i have to wait.
    6. shorun
      shorun
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      if this persists, do the following:

      make a backup of your save game (important, just in case)
      use "morrowind enchanted editor" and open your save game

      select the search function and search for "sx1_rq_intel"

      it should upen the global value "GLOB sx1_rq_intel" record "Name"
      select the global value "GLOB sx1_rq_intel" record "FLTV"
      this should be set at 3 (wich means, wait)
      change this to 0 (this will tell the mod to generate a new quest)
      save

      open your game and load your save, this should have fixed it.

      for the fetch quests, change the sx1_rq_fetch_elam value, do the same steps there
    7. jatkinson85
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      Shorun's method absolutely works to fix the quests stuck in waiting mode,  after resetting the quests I had to do the same two quests again, but then after completing them and waiting for longer than 24 hours Elam then gave me two new quests.
  3. takuroop
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    I had an issue that a couple others here appear to have had as well. When I first spoke to Elam and asked for 'a mission' he would give me generic text in the dialogue and the scroll would be blank. The important mission worked fine however.

    I did manage to fix it. All you have to do is this:
    open Data Files/MWSE/config/radiantQuests/fetchElamData.json
    find the line that says "Where are the [item] I asked for, citizen?" (it is under 'returned')
    add a comma at the end of the line, after the quotes

    Hope this helps someone who runs into the same bug.
    1. SAJNM
      SAJNM
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      Thanks liltaco1

      For more clarity it should end up looking like this;

      "returned": [
      "Where are the [item] I asked for, citizen?",
    2. jatkinson85
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      Coming in three and half years after this comment and this is gold for fixing the issue I had with the mod.
    3. Danae123
      Danae123
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      Thank you for this, as you may know, I cannot code to save my life but I should be able to implement the fix you found <3

      Edit: done, thank you so much!
  4. Edeldios
    Edeldios
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    Just tested the mod, still incompatible with UI Expansion.
    1. Confessoru
      Confessoru
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      at what point, is it a dialogue with a certain npc?
    2. Danae123
      Danae123
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      Honestly, the chances of the update are near null.
      To make this mod, the code used very experimental MWSE features that have been updated since that was before UI Expansion,  and I don't think Merlord want to dive back into the code.
  5. Compatible with openmw?
    1. Naufragous77
      Naufragous77
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      Nope.
  6. EspeciallyCommon
    EspeciallyCommon
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    As of v1.6 UI Expansion displays player dialogue choices in the menu. (From changelog).

    Do you happen to know if this resolves the incompatibility?
    1. templeofninpo
      templeofninpo
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      also curious.
  7. ViolenVaymire
    ViolenVaymire
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    So i'm guessing this wont work with OpenMW.
    1. Danae123
      Danae123
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      No, it won't :(
  8. Baldamundo
    Baldamundo
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    How are the radiant missions supposed to work? Andas sends me to investigate something in Ald-Ruhn but then I can't find any way to progress the quest? Nobody has anything to say re disturbing reports or anything else, and even resolving the vanilla content with the sleepers & Morvayn Manor doesn't seem to advance anything for the mission
    1. Danae123
      Danae123
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      If I remember correctly, guards are the ones who can tell
    2. Baldamundo
      Baldamundo
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      Yeah I'm just getting "I don't know anything about that" from everyone including guards when I talk to them about it

      EDIT: Oh...just read that UI Expansion apparently breaks this mod so I guess that could be it?
  9. Dwalin2012
    Dwalin2012
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    I have the same problem as some people who posted before: after 1 normal mission and 1 important mission, Elam always says to come back later, even if I wait more than a week.
    Could you please fix this?
    1. Danae123
      Danae123
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      I'll have a look
  10. cantorsdust
    cantorsdust
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    Whenever I try to start "a mission" from Elam, I get generic text like the quest couldn't load, and a blank scroll. In MWSE.log is the following traceback:

    Error in event callback: .\Data Files\MWSE\mods\MMM2018\radiant\quests\fetchElam.lua:27: attempt to index local 'questData' (a nil value)
    stack traceback:
    .\Data Files\MWSE\core\event.lua:137: in function '__index'
    .\Data Files\MWSE\mods\MMM2018\radiant\quests\fetchElam.lua:27: in function 'getCSEntries'
    .\Data Files\MWSE\mods\MMM2018\radiant\radiant.lua:44: in function <.\Data Files\MWSE\mods\MMM2018\radiant\radiant.lua:40>
    [C]: in function 'xpcall'
    .\Data Files\MWSE\core\event.lua:150: in function 'trigger'
    .\Data Files\MWSE\mods\MMM2018\radiant\common.lua:34: in function <.\Data Files\MWSE\mods\MMM2018\radiant\common.lua:26>
    [C]: in function 'xpcall'
    .\Data Files\MWSE\core\event.lua:150: in function 'trigger'
    .\Data Files\MWSE\core\event.lua:170: in function <.\Data Files\MWSE\core\event.lua:140>

    Interestingly, generating "an important mission" works correctly. I'm using the most current MWSE 2.1 update. Any ideas?