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Changelogs
Version 1.4
Fixed script errors that were causing crashes after picking up the contianers in certain cells. Moved the Dimensional Sack back to the cell it was originally in, which was a cell causing crashes.
Version 1.3
Fixed script errors that were causing crashes while teleporting with a container in your inventory.
Version 1.2
Moved the Dimensional Sack to a new location because of mysterious crashes that only happened in the cell that was originally used.
Version 1.1
Added rumors to cities and towns near the containers' locations.
Slightly changed the position of two containers.
Put a container in the possession of a new NPC.
Hidden in various dungeons across Vvardenfell are four magical containers: a Small Chest, a Sack, a Basket, and a Large Chest. They can be picked up and carried in your inventory and are fairly heavy, but they hold far more than a mundane container and will never increase in weight, no matter what you put in them.
When you activate a container, you will be given the choice of either opening it or picking it up. Placing the container on the ground from your inventory will enable you to access it again. You cannot open the containers while they are in your inventory.
The containers use vanilla meshes and textures, so their appearance will be affected by any replacers you use in your game.
This mod uses script functions from MWSE. It will not function in OpenMW.
Requirements : Morrowind, Tribunal, and Bloodmoon. MWSE