It does not come with any of the fixes I made to Saint_Jiub's original version of this mod, but some of them are not needed for OpenMW, anyway. Installing my version first and overwriting with the OpenMW mod should still work. If you encounter any problems, come back here and I'll try to help.
when i use the native armor mod, the indoril armor has its face off place on the helmet itself and the shoulders still glow , even with your mod. im using v2 of native styles
you must install the V2 version of this mod after the V1 version, and both must be added to your game. (v1 first then let v2 over-write.) version 1 can be found here: https://www.nexusmods.com/morrowind/mods/41947
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Answer found via Pherim who did a corrected/fixed V2:
tx_a_indoril_armorpc00_nrm
rename to tx_a_indoril_armorpc00_n and it removes the weird orange outline on the armour details
EDIT:
Removing all the normal maps solves the issue. OpenMW hates them from HiRez Armors for the indoril armor
version 1 can be found here: https://www.nexusmods.com/morrowind/mods/41947