About this mod
Compatibility patch for Daedric Lord Armor Morrowind Edition and OpenMW
- Requirements
- Permissions and credits
Patch contains fixed meshes/renamed specular maps for original mod and optional colored specular maps - to better utilize new features of OpenMW.
I also fixed helm from Zobator 's Daedric Lord Armor Face of God.
Requirements:
Daedric Lord Armor Morrowind Edition
section [Shaders] of OpenMW settings.cfg should contain these lines:
auto use object normal maps = true
auto use object specular maps = true
normal map pattern = _n
specular map pattern = _spec