Bug reports
- 1
- 2
Bug title | Status | Replies | Version | Priority | Last post |
---|---|---|---|---|---|
ex_redoran_steps_02.nif black texture between stairs steps Version: Textures - MET - Version 0.7.1 Not a bug Priority: Not set | Not a bug | 1 | Textures - MET - Version 0.7.1 | Not set | 13 Apr 2022, 8:15AM |
Missing textures at ghost gate [Vanilla] Version: Project Atlas - Version 0.7.1 Fixed Priority: Not set Fixed in version: 0.7.2 | Fixed | 3 | Project Atlas - Version 0.7.1 | Not set | 13 Apr 2022, 8:11AM |
There are significant texture glitches in the new version (IT) Version: Project Atlas - Version 0.7.0 Fixed Priority: Not set Fixed in version: 0.7.1 | Fixed | 3 | Project Atlas - Version 0.7.0 | Not set | 09 Feb 2022, 2:03AM |
Ex_imp_wall_stairs*: small gap/seam between stair and landing Version: Project Atlas - Version 0.6.5 Fixed Priority: Not set Fixed in version: 0.7.0 | Fixed | 0 | Project Atlas - Version 0.6.5 | Not set | 06 Mar 2021, 10:28AM |
Fort Frostmouth Travel - Glitched into dock Version: Project Atlas - Version 0.6.5 Fixed Priority: Not set Fixed in version: 0.7.0 | Fixed | 0 | Project Atlas - Version 0.6.5 | Not set | 08 May 2020, 3:56PM |
Closed
V. 0.6.4 Mushrooms Glowing Bitter Coast Patch lacks texture
Version: Project Atlas - Version 0.6.4
Fixed
Priority: Not set
Fixed in version: 0.6.5
|
Fixed | 1 | Project Atlas - Version 0.6.4 | Not set | 01 Mar 2020, 4:59PM |
Closed
ATL BC Mushroom atlas textures too big
Version: ATL Velothi - Version 1.5
Not a bug
Priority: Not set
|
Not a bug | 0 | ATL Velothi - Version 1.5 | Not set | 28 Aug 2019, 3:53PM |
Closed
ATL wood poles - Colission Boxes are larger than vanilla
Version: ATL BC Mushrooms - Version 1.5
Fixed
Priority: Not set
Fixed in version: 1.3
|
Fixed | 3 | ATL BC Mushrooms - Version 1.5 | Not set | 16 Apr 2019, 1:38AM |
There is a visible gap in few imperial atlased models Version: ATL Redware - Version 1.0 Fixed Priority: Not set Fixed in version: 0.7.0 | Fixed | 0 | ATL Redware - Version 1.0 | Not set | 14 Mar 2019, 4:01PM |
Atlased mesh for Imperial plaza uses wall texture for floor Version: ATL Redware - Version 1.0 Fixed Priority: Not set Fixed in version: 0.7.0 | Fixed | 0 | ATL Redware - Version 1.0 | Not set | 13 Mar 2019, 7:31PM |
- 1
- 2