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Darknut

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Darknut

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59 comments

  1. Darknut
    Darknut
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    New version posted.  Sorry for the quick edit but I missed fixing the Ebernanit Shrine error.   Only the DN_Dwemer_Tileset.ESM is changed
    Updated for Tamriel Rebuilt build 21.01
  2. RithisAlrathith
    RithisAlrathith
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    If anyone else wonders, it's incompatible with Unholy Trinity, at least in Vemynal, stuff clips through stairs at the entrance.
  3. JosephRivers
    JosephRivers
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    Good day, all.
    Darknut, thank you for the great entry.
    How do I correct this (warnings.txt):
    "
    Current file "DN_Dwemer_Tileset_TR.esp"
    Cell "Arkgnthleft, Upper Levels"
    Object reference "door_dwrv_loadup00_dn"
    missing in master file.
    "
    There are nine warnings for different cells altogether
  4. Kendrvs
    Kendrvs
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    How to make Greater Dwemers Ruin (and Arvesa) work with Rebirth? I tried with old version like is described in readme: "Use DN-GDRv1.2-Rebirth.esp instead of Morrowind Rebirth 4.13.ESP" BUT doesn't work
  5. Do I need Darknut's Greater Dwemer Ruins version 1.2 for this, or is this standalone?
  6. This did not change anything for me. The ruins look the same as before. I downloaded everything correctly and enabled the esm and esp. The only other dwemer mod I'm using is Techno Industrial Dwemer Retexture at Morrowind Nexus - mods and community (nexusmods.com). Can anyone tell me what the problem is? Thanks!
  7. HandsomeOre
    HandsomeOre
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    I don't know how it happened, but it is not compatible with Darknut's Lighted Dwemer Towers, I will first enter the Lighted Dwemer Towers, and then I can't find the door or road lighted further, which is very weird.
  8. Starblast16
    Starblast16
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    For some reason the TR plugin for this mod isn't picking up a bunch of the door nif files.
    1. Diomes2
      Diomes2
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      Don't use the TR plugin. I spent a little while trying to figure it out in wrye, but once I stopped using it everything worked, no errors, and interior doors at Kemel-Ze were back to normal.

      I had the same issues. I was getting double doors at TR's Kemel-Ze. Ones that open like vanilla morrowind, and ones that open up from the middle. Probably has to do with latest changes with the last TR realease. I think they might have renamed their tile set... Idk... I could look in CS, but I really needs to sleep, so I'll let someone else figure it out. I didn't have these problems on pervious TR realease.

      In case I haven't said it before.. Beautiful stuff Darknut!
  9. ryuuou
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    What this exactly does for game?
    Are corridors bigger on size or something else?
    It is been so long when I have played morrowind last time, that pictures do not say anything.
    1. Pherim
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      It doesn't really change the size of corridors, but their look, giving Dwemer dungeons a different appearance.
  10. deleted28083015
    deleted28083015
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    Is this compatible with TOTSP and Sotha Sil Expanded Retracted?
  11. templeofninpo
    templeofninpo
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    Does this still need a patch to work with Red Mountain Reborn?