Needed if you want the changes applied to the original Face of God helmet.
Permissions and credits
Author's instructions
Original assets by McMuffin. As per his original permissions: Do whatever in space-time that you want with this. Just let me know if you do something cool. Mod authors should be glad that people like their work enough to use it. I am.
File credits
McMuffin for his original Daedric Lord Armor mod for Oblivion Baldurian for his port Baldurian's Daedric Armor Replacer Bahamut for his port Daedric Lord Armor Morrowind Edition (and assisting in Baldurian's)
Donation Points system
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Changelogs
Version 1.1a
Partial OpenMW-compatibility. Still contains a visual bug. Considered WIP
Version 1.1
Added esp for uniformity with other armour parts and compatibility with other replacers
Added icon
Patched ground meshes for the 2 other daedric helms to match vanilla position
Version 1.0
Initial release. Pluginless replacer for Daedric Face of God
Daedric Lord Armor Morrowind Edition is an amazing replacer for the vanilla morrowind daedric armor, bound armor and daedra. On the downside: it didn't cover the Face of God helm, which is the strongest of all 3 daedric helmets.
This mod adds highly modified meshes and textures from both Daedric Lord Armor Morrowind Edition and Baldurian's perfect daedric Armor Replacer, which are both based on the same amazing Oblivion mod by McMuffin. Additionally, the base textures from Baldurian's mod were renamed and properly formatted to replace the base textures of the Daedric Lord Armor where needed. These are virtually the same textures, but most of Baldurian's are twice the resolution but lacked mipmaps and contained obsolete alpha layers. Now you have best of both.
Additionally, both ground meshes of the other 2 helms were repositioned to align with their vanilla counterparts. Otherwise they would be hovering in the air when the player first finds them in the game.