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About this mod

17 different racers for your hunting pleasure, until they died out or learn to behave.

Permissions and credits
bug fixes (auto-calc spell cost removed, corprus spell removed) Many thanks to Stuporstar for pointing these out.
Fixed beast sound for corprus racer

May Modathon Month 2017
... even though I've started this mod a while back :3

This mod adds new Cliff Racers to the game.

Why oh why would anyone do that, you ask.

Here's the loadown:
- there are 3 species of cliff racers now, they look different and fight differently (some are fast, some are tough, some have an ability that they may use once only)
- they have loot: meat (NOM, MC and TR) and feathers (of various quality) of course, but also arrows and daggers that have an enchantment based on the racer you've just killed (it mimicks the racers ability).
- the new cliff racers go from level 3 to 50 but you still have a slight chance to meet a racer much weaker than you, or much stronger.

- killing enough racers of each type (typically 15-20) will either remove the racer from the leveled list or replace them with a cautious cliff racer that won't attack you.

Other remarks:
- you'll need to merge your levelled lists.
- cleaned with MEE and tes3cmd
- blighted cliff racers are automatically removed from leveled lists once  you the know what kills the you know who.

That's about it :)