Olanned update includes - new dagger textures/models, I can't look at them and I have high tolerance for bad models... - when Morrowind Crafting 3.0 is released, I will add an MC version (for the meat)
Has anyone found a solution to the constant corpus and blight cliff racer exterminated messages after main quest completion, great mod but the constant message pop-up gets a bit annoying.
Found that I can temporarily stop repeat extermination pop-ups by using: stopscript "aa_racer_extermination"
The console command needs to be entered each time the game loads however, hopefully this will help anyone with a similar issue until a possible fix is sorted.
Doesn't work at all. Crashed my entire computer 3 times before I uninstalled it. I followed the instructions installing it and merging the leveled list. As soon as I removed it, my game worked just fine again.
Hey, Going to try the mod. Only thing that scares me is the following:
killing enough racers of each type (typically 10-20) will either remove the racer from the leveled list or replace them with a cautious cliff racer that won't attack you
I love the fact that they become pacifist, dislike the fact that they get removed. Hopefully it's not that intense.
hi there!! great mod!! is there some command to stop the message poping? i have " bligth cliff races has been vanquished" all the time!! happends after complete the main quest
In that, they both add items to the player? A couple of mods do that, as long as you merge your objects (tes3merge) you will get all the items. I can also add the hunting report in the gameworld in case the first one is misplaced.
They both show up if uput racers esp last,but u dont get the book in inventory,not a big problem if u dont lost the book in shelf,hehehe Great work u do,thx for all ur hard work
Hey Danae. Potentially dumb question here. I'm getting a lot of errors that have to do with the cliffracer meshes.
"TES3Stream Warning: Model "Meshes\_Dan\racers\XUCR.NIF" tex not found "TX_undeadclra_wing_00.tga"! Continue running executatble?"
Not entirely sure what this means or how to fix it. Pretty sure I installed it correctly. In the Meshes\_Dan folder, do I include the racers file itself or do I put the meshes directly into _Dan file?
some one has the original mods? i have an issue with an old save, aprently, some of the "actors" routine are mising, a shitty situation, beacus eis anfd advanced save ( tahnks to atualize tamriel rebuilt!!) so, if there are some hope o upload the oldmod version, i will very pleased!
forget it!! luckly im an a**hole ( you say) i instaled manualy and all my problems beagone, THANK YOU FOR THIS MORE THAN ENJOYABLE MOD!!! ( im from argentina, sorry if i mispeled something, but i try to improve my english, and that meeans 0 google translator)
44 comments
Olanned update includes
- new dagger textures/models, I can't look at them and I have high tolerance for bad models...
- when Morrowind Crafting 3.0 is released, I will add an MC version (for the meat)
Marzyłem o tym modzie! XD
Thanks
The console command needs to be entered each time the game loads however, hopefully this will help anyone with a similar issue until a possible fix is sorted.
Going to try the mod. Only thing that scares me is the following:
killing enough racers of each type (typically 10-20) will either remove the racer from the leveled list or replace them with a cautious cliff racer that won't attack you
I love the fact that they become pacifist, dislike the fact that they get removed. Hopefully it's not that intense.
Thanks for the heads up!
A couple of mods do that, as long as you merge your objects (tes3merge) you will get all the items.
I can also add the hunting report in the gameworld in case the first one is misplaced.
Great work u do,thx for all ur hard work
"TES3Stream Warning: Model "Meshes\_Dan\racers\XUCR.NIF" tex not found "TX_undeadclra_wing_00.tga"! Continue running executatble?"
Not entirely sure what this means or how to fix it. Pretty sure I installed it correctly. In the Meshes\_Dan folder, do I include the racers file itself or do I put the meshes directly into _Dan file?
Thankyou
( im from argentina, sorry if i mispeled something, but i try to improve my english, and that meeans 0 google translator)
I like your mod and yes the hilt on the daggers, particularly the handguard, are in need of some special love.
Thanks for the update.