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konradmw

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= Mod =

Name: N'wah Simulator
Version: 1.0 (2016-11-15)
Author: konradmw
Discussion: https://www.reddit.com/r/Morrowind/comments/5abow9/i_started_from_zero_literally_and_i_just_reached/

Type: Plugin (game mode, attribute/skill modifier)
Tags: attributes, skills, health, nwah
Requires: Morrowind.esm
Is this mod clean?: Yes
Is this mod stable?: Yes


= Gameplay =

Allows you to start new game with
ALL the initial Attributes and Skills set to zero.

1. Start a new game.
2. Exit to Seyda Neen and confirm changes.

Difficulty: Hardcore


= FAQ (minor spoilers) =

Q: I can't move (over-encumbered) after dropping all inventory items.
A: Try to pick and drop everything in different order.
If you are still over-encumbered type 'player->setStrength 1' in Console.

Q: The skills (e.g. Acrobatics) increasing very quickly.
A: Smaller value = faster increase. Don't worry. It will normalize over time.

Q: My health does not increase after level up!
A: Health increase depends on Endurance.
Try to increase your Endurance attributes first.


Q: How to travel with no gold and without any skills?
A: That's the beauty of this mod.

Q: What about leveled creatures?
A: Avoid (especially the Blighted ones).

Q: What about normal creatures?
A: Mudcrabs are your friends.

Q: What about DB?
A: It happens randomly. Save game before sleep/rest.

Q: Can I join a Faction?
A: Yes, but you must increase the preferred skills first
to meet their minimal *requirements* which may take some time.
I was able to join Fighters Guild at level 18.

Q: Can I use Trainers?
A: No if governing attribute is zero.

Q: Is it possible to finish the entire game?
A: Yes. Probably...


= Known Conflicts/Issues =

???


= Installation =

Files: konradmw-simnwah-*.esp

Standard Morrowind Plugin installation.
Copy the files to your Morrowind "Data Files" folder.


= ChangeLog =

== 2016-11-15 1.0 ==

* Initial release