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Kriegsherr1

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postOrganic90

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3 comments

  1. autumnsky38
    autumnsky38
    • supporter
    • 13 kudos
    HI everyone. I don't know if anyone is still coming here, but I'm playing this mod for the first time, and I can't find Shadia anywhere. If someone could let me know where she is, that'd be great. Thanks! 
  2. SpiritTauren
    SpiritTauren
    • member
    • 17 kudos
    Thank you for this great collection of fixes! So much effort went into it.

    Hey, just a few new minor fixes for people using it in OpenMW with HQ Weapons AND Weapon Sheathing.
    What users can do on their own:
    1) Shadia's Staff Fix (pf_sapphirestaff.nif) - uses old square particles that look out of date. Solution: reduce scale to 0.1 in Nifskope.
    2) Deathlance (Display) Fix (1DL_tri3.nif) - has bad texture path (in OpenMW). Solution: in texture property delete all file path subfolders before "ebonytritures" part for each texture.

    I could upload fixed *.nif somewhere, if needed/allowed by the mod creator... I'll keep on testing the main mod + v3 fixes and report here.
  3. foulgrim
    foulgrim
    • member
    • 0 kudos
    But does it correct the guards floating in the water where the castle once was near ebonheart?