HI everyone. I don't know if anyone is still coming here, but I'm playing this mod for the first time, and I can't find Shadia anywhere. If someone could let me know where she is, that'd be great. Thanks!
Thank you for this great collection of fixes! So much effort went into it.
Hey, just a few new minor fixes for people using it in OpenMW with HQ Weapons AND Weapon Sheathing. What users can do on their own: 1) Shadia's Staff Fix (pf_sapphirestaff.nif) - uses old square particles that look out of date. Solution: reduce scale to 0.1 in Nifskope. 2) Deathlance (Display) Fix (1DL_tri3.nif) - has bad texture path (in OpenMW). Solution: in texture property delete all file path subfolders before "ebonytritures" part for each texture.
I could upload fixed *.nif somewhere, if needed/allowed by the mod creator... I'll keep on testing the main mod + v3 fixes and report here.
3 comments
Hey, just a few new minor fixes for people using it in OpenMW with HQ Weapons AND Weapon Sheathing.
What users can do on their own:
1) Shadia's Staff Fix (pf_sapphirestaff.nif) - uses old square particles that look out of date. Solution: reduce scale to 0.1 in Nifskope.
2) Deathlance (Display) Fix (1DL_tri3.nif) - has bad texture path (in OpenMW). Solution: in texture property delete all file path subfolders before "ebonytritures" part for each texture.
I could upload fixed *.nif somewhere, if needed/allowed by the mod creator... I'll keep on testing the main mod + v3 fixes and report here.