Morrowind

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The Elder Scrolls III
MORROWIND:
St. Delyn Waist North-Two: EB Edition
Version: 1.0
by Tizzo

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Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Known Issues/Conflicts
5. Revisions

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1. INSTALLING THE PLUGIN

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To install the plugin, unzip the files into the Morrowind directory.

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2. PLAYING THE PLUGIN

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To use this mod check the box next to VSDSEB.esp in the Data Files menu of your Morrowind launcher.

This mod improves the cell "Vivec, St. Delyn Waist North-Two" to make it a better player home. It also adds a separate bedroom cell off the main room. There is nothing special required to access the home.

To travel directly to the new home, use the following command:

coc "Vivec, St. Delyn Waist North-Two"

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3. PLUGIN FEATURES

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The home has the following features:


** Alchemical Ingredient Sorter: This Sorter will sort Morrowind, Tribunal, and Bloodmoon ingredients. The Sorter is a single container in the form of a desk, located in the "Vivec, St. Delyn Waist North-Two" cell

To use the sorter, simply activate the container as you would normally, and select "yes" from the message box popup.

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** Scroll Sorter: This sorter will sort nearly any spell scroll in the game. It takes the form of a small end-table next to the Alchemy Sorter desk. To use the sorter, simply activate the container as you would normally, and select "yes" from the message box popup.

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** Potion Sorters: There are two chests on the floor near the other Sorting containers. Rather creatively, they are labeled "Potion sorter: A through J" and "Potion Sorter: L through W". These two Sorters will sort most potions based on their effect into the respective container. Please note, these sorters will not sort spoiled potions, alcohols, or quest related potions. To use the sorter, simply activate the container as you would normally, and select "yes" from the message box popup.

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(Please note, the various Sorters have a capacity of zero. To place any of their respective items into them, you must use the Sorter feature associated with the container.)

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** Alchemy Desorter(s): A tray on top of the Scroll Sorter has several activator scrolls, which act as a convenient way to draw out any ingredients used to make the following potions from the Alchemical Ingredient Sorter:

-- Restore Health

-- Restore Fatigue

-- Cure Common Disease

-- Restore Magicka

-- Feather

-- Levitation

-- Water Breathing

-- Fire shield

-- Fortify Strength

-- Invisibility

The scripts used for this take into account your Alchemy skill. Any ingredients listed for the above potions found in "The Alchemists Formulary" will be removed from storage and added to the player inventory provided your base skill in Alchemy is > 5. All others will be removed and added once your Alchemy skill is great enough to actually see the effect on the ingredient itself.

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** Locking Closet: A closet which can be locked by activating it while sneaking. If activated normally (not while sneaking) then the closet acts as a normal container. Oh, there's not a key to it, so you'll need to pick it open or use a spell.

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** Standard "Return Ring" can be found on to of a book in the main cell. To use, equip the ring and select "yes or "no" from the prompt.


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4. Save Games

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This plugin should not invalidate your old saved games. If you remove the
plugin from a game already in progress, you will have to click through
all those error messages. However, you should be able to continue on afterward.

**Note: As a rule, you should backup all your saves before using this or any
other plugin, as a precaution against any strange error you might encounter.

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5. Known Issues/Conflicts

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-- Mods which change the TESCS IDs of various ingredients,
scrolls, etc. will break the respective sorters for those items
included in this mod.

-- The Alchemy Desorter scrolls may not get the correct ingredients
for a given potion if you use a mod which changes the
effects on alchemy ingredients.

-- Any mod which changes the "Vivec, St. Delyn Waist North-Two" will,
of course, cause a conflict.

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6. Revisions

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Version 1.0

-- Initial Release Version. Yay!


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7. Credits

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Bethseda Morrowind Team -- For making a game that's kept me interested and entertained since 2002.

Dragonsong -- Interior building tutorials by this modder taught me the basics, long long ago.

Ghanburigan, Yacoby, Melian -- Morrowind Scripting for Dummies, an invaluable aid.

Melchior Dahrk -- For his "DE_P Flat Meshes" resource, used on several things in this mod.

Nicholiathan -- Desorter script, modified slightly.

Phaedrus -- The various Sorters are based on the sorter found in his "Mudcrab Island" house mod.

Pherim -- The scripts used in the various "Sorters" in this mod are based on his work.

Qwert -- Editing the "Pocket Dimension Home" is what got me started using the TESCS.

UESP.Net -- For being such an amazingly useful resource.


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Any bugs should be reported to me as soon as possible, so they can be fixed.
You can PM me on the official forums.

This mod may be posted on other sites, provided that the site owner contacts
me for permission or I send it to him/her, and I am credited as the mod author.

Enjoy, and thank you for using my mod!