This mod is so good, the only thing that can be improved is the landscape edits that conflict with groundcover. And perhaps more urns and a little clutter around the ruins.
This is probably not very clever of me, but I can use this with groundcover packs I'm guessing? I have Beautiful Cities going with Remiro's ground covers, and as far as I can tell ground cover doesn't exist in this reason right? IE the cell changes are ok? ... guess I'll find out, I'll return and answer my own question if I do.
This mod is compatible with Rise of House Telvanni. This mod's blight storm activator overlaps the Telvanni teleporter from RoHT, but it will cause no issues and can safely be moved slightly if desired.
I think one of the most iconic and memorable things I ever had happen while playing Morrowind was having a corprus stalker shamble out of a ruined building during an ashstorm. Thanks for this.
Have you thought about making a couple of the ruined buildings have some interior cellars or what not the player could stumble across? That would be really cool and would even further expand the size and scope of the ruin. I love the current version of this mod though regardless, and don't play without it!
A bit slow in my replies to say the least. I did have plans for adding some cellars. The whole mode could use som tidying up and additional flavour items. I haven't been very active lately and I have one big mod which I will finish before revisiting any other projects. But I hear you and will keep it in mind! Thanks for the encouragement!
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An awesome idea to add ruins around the stronghold - but in hindsight perhaps plopping down some ruins didn't require terrain elevation changes? :(
A bit slow in my replies to say the least. I did have plans for adding some cellars. The whole mode could use som tidying up and additional flavour items. I haven't been very active lately and I have one big mod which I will finish before revisiting any other projects. But I hear you and will keep it in mind! Thanks for the encouragement!