Please contact me before incorporating this into any mod or before redistributing this on a different hosting site. If I am unable to be reached for over 3 months, please feel free to upload this complete mod to another mod site.
File credits
Melchior Dahrk - corgi model and sounds Nivea - original corgi texture Emma - For providing basic creature companion base Grump, Peter & CDCOOLEY - scripting help on Emma's mod
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Changelogs
Version 1.40
Reduced Dinky's speed
Cleaned dirty dialogue edits
Added HD textures
Added fomod
Version 1.30
Included option version of the mod to make Dinky non-essential and killable if you're a monster
Version 1.21
Fixed the "-Health" topic to compensate for Dinky's new "essential" status
Added a "-Status" topic to show Dinky's health and strength
Version 1.20
Dinky is now "essential" and will be knocked unconscious rather than dying
Fixed Dinky's bounding box which was causing movement issues in interiors
Version 1.10
Fixed the previously broken "-Health" topic to give Dinky potions.
Fixed issue where Morrowind would crash if you used the "-Your Dog" topic while Dinky was not following you.
Version 1.01
Added instructions to the ReadMe on how to get the new corgi companion
Version 1.00
Initial Release
In December 2015, I held a Follower Appreciation Event through my Tumblr blog in which the Grand Prize was a mod of your choosing for Morrowind. The grand prize winner, m-l-helena, requested a Corgi Companion mod.
This mod adds a corgi companion to Morrowind made by me. The corgi, named Dinky by request, is a fully functional companion. You may now enjoy countless hours exploring Vvardenfell and beyond with this lovable pet and friend.
To get the new doggy companion, travel to the Andus Tradehouse in Maar Gan (take the Silt Strider from Ald-ruhn).