Only required for original engine, various other UI mods might also work (Jiffy's comes to mind)
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
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File credits
Based on Yacoby's Ownership Indicator and Hrnchamd's Third Person Crosshair mods.
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Smart Crosshair alters the behavior of the in-game crosshair by adding new features to it. The goal is to make the crosshair more useful and make it have less of an impact on immersion.
With this mod, the in-game crosshair gains the following new features: - It can show in both first person and third person views - It turns red when you're looking at an object that's owned to indicate stealing - It appears when needed (by default it turns up when you look at an interactive object, have a ranged weapon drawn, or have a spell readied) - When it's no longer needed it stays on screen for a short time and then disappears
Smart Crosshair has customization settings available via the in-game console to adjust the conditions for the crosshair's visibility in first and third person modes individually, and to adjust the duration it stays on screen when it's no longer needed. See the readme for more details.
Requires MGE 3.8.0+ or MGE XE 0.9+. After installing this mod, make sure you have the default in-game crosshair (as well as the "crosshair autohide" option in MGE XE) disabled, otherwise you'll get two crosshairs on top of each other.