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Melchior Dahrk

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The Elder Scrolls III MORROWIND

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Pearls Enhanced
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Version 3.00

By Melchior Dahrk

1. Description
2. Requirements
3. Recommended mods
4. Installing the plug-in
5. Playing the plug-in
6. Save games
7. Conflicts/Known Errors
8. Credits
9. Contact and Information
10. Legal Stuff/Disclaimer
11. Changelog

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1. DESCRIPTION
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Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. The qualities of pearls are: Grand, Flawless, Bright, Common, Dull, Flawed, and Defective. There is also a chance you will find two rare types of pearls: Black Pearls and Pink Pearls. The different types of pearls vary in size, value, and weight as well. So when you organize them on your shelves you will automatically have various sizes to look at. Happy Diving!

Also, now all of the pearls have unique icons for every type! So you can tell what type you found just by looking at it. And there are three new textures: black and pink pearls have their own textures and then the rest of the textures use a new normal pearl texture made by Arkeyla.

NEW ADD-ON
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Colored Pearls Add-On

This expansion to Pearls Enhanced brings up the total new pearl count to 44! The new colored pearls are all done by Arkeyla, I simply applied her textures to the mesh and placed them in the leveled list. The new shades you can find are Blue, Gold, Green, Purple, and Red. Each of the new colors vary in size, value, and weight like the pearls in the non-colored version. But in addition to those variations, the colored pearls also have slightly different alchemical properties from their non-colored counterparts and each other. I want to mention that these new colors are textured very subtely so even purists such as myself won't find them distracting. They are perfectly fit to rest on anyone's treasure shelf.

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2. Requirements
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Morrowind

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3. Recommended mods
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Yet Another Herbalism Mod by hollaajith which can be downloaded at the Nexus (http://www.nexusmods.com/morrowind/mods/43814/?).

See Conflicts section for more details.

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4. INSTALLING THE PLUGIN
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Extract the esp file to c:\Program Files\Bethesda Softworks\Morrowind\Data Files

Use a leveled list merger such as tes3cmd's Multipatch function or TESTool. This mod changes the 'random_pearl' leveled list.

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5. PLAYING THE PLUGIN
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From your Mod Manager or the Morrowind Launcher, activate 'Pearls Enhanced.esp'

Note: If you would like to use the Colored Pearls add-on then use 'Pearls Enhanced - Colored Pearls Add-on' INSTEAD of the 'Pearls Enhanced.esp'. Just make sure you only have one of the .esp's active at one time.

And then go diving in the nearest grotto or pool for some pearls.

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6. SAVE GAMES
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Shouldn't affect your save games.

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7. CONFLICTS / KNOWN ERRORS
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This is not a replacer; the standard pearl is still found elsewhere. So it isn't quest breaking and is compatible with any mod which alters the vanilla pearl in any way.

This mod will conflict with any other mod which alters the 'random_pearl' leveled list.

This mod conflicts with Herbalism for Purists, Resources Enhanced, and Graphic Herbalism due to the fact that they bypass the leveled list and container window for the kollops. Tetchy provided patches which can be downloaded on the Pearls Enhanced download page and Skrawafunda created a patch for GH which can be downloaded at the Nexus (http://www.nexusmods.com/morrowind/mods/43236/?).

HOWEVER! Those patches will not include the latest rebalancing I did in version 3.00 to make the unique and expensive pearl types less common. Therefore, I recommend using Yet Another Herbalism Mod by hollaajith which can be downloaded at the Nexus (http://www.nexusmods.com/morrowind/mods/43814/?). That mod includes the picked models from GH, but still opens the container window.

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8. CREDITS
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Myself for creating the mod
Arkeyla for making the beautiful new icons and textures for the pearls!
Dave Humphrey for making Niftexture
Bethesda for creating the game
Tetchy for making his great patches and helping me with the new mesh sizes for the pearls

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9. CONTACT AND INFORMATION
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I am Melchior Dahrk on Bethesda's forums and Great House Fliggerty and ericthered1090 on the Nexus

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10. LEGAL STUFF/ DISCLAIMER
===========================

Please do not upload this to any sites without my permission unless I have been inactive for 6 months. But feel free to expand this mod or use it in your own mod. Just please give me credit where credit is due.

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11. Changelog
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1.00 Initial Release
1.10 Added new alchemical properties to pearls, but only on the fourth level. So you need to have a high alchemy to tap their full alchemical potential.
1.50 Adds all new icons and textures for the pearls. And Pink and Black Pearls are added too. Unique to this mod! Thanks to Arkeyla! Also, lowered likelyhood of finding pearls a little to balance.

2.00 Colored pearls optional .esp added! Now when you find Kollops you can find the nine new pearls in the previous version and beautiful colored pearls by Arkeyla. They come in Blue, Gold, Green, Purple, and Red shades. The new pearls all have varying qualities, varying sizes, each one with unique icons. Total new pearls is now 44! with this add-on..... I also Fixed leveled list %Chance in this version
2.05 Removed dirty GMSTs from 'Pearls Enhanced.esp', fixed bright purple pearl icon, removed extra space in flawed red pearl icon name, updated and fixed readme.
2.25 Now all of the colored pearls have unique alchemical properties too. I tried to make the properties fit with the colors and then also repeat throughout all pearls of that color.
2.30 Updated readme to be more comprehensive.
2.50 Fixed some typos in ReadMe document
2.75 In this version all the scripts on the pearls have been removed, so that they will actually stack in your inventory now. Instead of using scripts to alter sizes I have directly changed the source meshes so that when you set the pearls down they will still have all their unique sizes. In short, the only thing changed in this version is more meshes in exchange for no scripts!

3.00 Reworked pearl chances so that higher value pearls aren't as common. Changed chance of finding pearls from 45% to 70% to compensate for worthless pearl types being more common. Put mod resources into unique sub-directories. Optimized textures.