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Lord Berandas

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LordBerandas

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76 comments

  1. RithisAlrathith
    RithisAlrathith
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    edit - nvm I've learnt smt
  2. Starblast16
    Starblast16
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    This could probably use a patch for BCoM. I see plenty of the objects added by this mod floating in BCoM affected interiors.
    1. RandomPal
      RandomPal
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      BCoM already has a patch for this.
    2. Starblast16
      Starblast16
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      Huh. Guess I missed it or something.
      Edit: It only covers the version that is supposed to be loaded with RR Holamayan.
    3. RandomPal
      RandomPal
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      That's because BCoM integrates RR Hoamayan, so it's the correct version to use.
    4. arachnidzpr7
      arachnidzpr7
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      Will the Patch be Updated to version 1.1.1 of HAT?
  3. callistofalling
    callistofalling
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    I LOVE this mod so much!!! it's such a cool addition to the world, stumbling across a shrine all lit up for the holiday made me smile so much - to say nothing of all the little icons!

    just wondering, are you still planning on releasing an expansion of HAT for the TR mainland? :) asking because I have been exploring the mainland in my playthrough and I missed seeing all the holy icons everywhere, so I've been working on a new .esp that adds them across the mainland! so if you weren't still planning on releasing yours, I was wondering if it was alright with you if I released mine someday? :) if not, I totally understand!
    1. LordBerandas
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      Thanks, yeah, I definitely intend to continue to the mainland and eventually also include some of the more complex requested features, the issue is usually lack of free time, or the scope of work that needs to be done by a single person.
      That's actually great, let's turn this into a collab, send me a DM on DIscord and let's see what can be done.
    2. callistofalling
      callistofalling
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      that's very understandable haha, it is quite an undertaking! I'll send you a message here on Nexus with some more info! :)
    3. LordBerandas
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      Big thanks to callistofalling – the Holidays Across Tamriel - Morrowind Mainland is now out!
  4. ApprihensivSoul
    ApprihensivSoul
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    I'm sure you're not working on this anymore, but I'd love to see a morrowind rebirth compatible version, if its possible!
  5. alexpublius
    alexpublius
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    I stumbled across this mod (Calendar, by JaceyS) and noticed that it has a MWSE interop so other mods can interact with the in-journal calendar. I realized that this would be an almost perfect fit for your mod, since you identify specific days that are local holidays based on the in-universe Calendar.

    Is there any way you'd consider making an update to tie this into that Calendar mod? The nice thing about interops is that it'd only take effect if users had the Calendar mod, so it'd be an optional add-on, but I think it'd be a great addition for those of us who like roleplaying.
    1. LordBerandas
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      HAT would probably benefit a lot from mwse expansion, though my skills are very limited in that direction. I will see what can be done, thanks for the tip!
    2. djuilesyboy
      djuilesyboy
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      would love to see it
  6. PatchouliFleur
    PatchouliFleur
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    Very minor but I thought you should know that in the link to "RR Mod Series - Holamayan Monastery Replacer" you forgot an "s" in https so it doesn't redirect properly. Or just remove the http:// since any browser modern enough to run nexus should automatically add the https://
    1. LordBerandas
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      Yeah, it was probably done before the "s" was a standard, should be fixed now. Thanks for the heads up!
  7. ArachnidSpy
    ArachnidSpy
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    I would like to know if there are still plans to make this mod for SHOTN and Province of Cyrodill (Stirk Island?)? 
    1. LordBerandas
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      Unfortunately not in near future...
    2. ArachnidSpy
      ArachnidSpy
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      Ah how unfortune but thats fine I will just enjoy the work you have already completed. Also sorry to ask but iwanted to know if this is compatible with BCOM or do you know how I can change the games date to check if it does work?

      Thanks for the reply.
    3. LordBerandas
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      I guess it could be compatible unless BCOM is changing interior cell layouts. You could set your game time scale with "Set Timescale to X" command, where X would be some high number, then you should be able to see the offerings appear and disappear around shrines.
    4. HippieElfChick85
      HippieElfChick85
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      Couple months after you asked but I thought I'd mention that BCOM has a patch for this mod over on their page in the patches download
    5. ArachnidSpy
      ArachnidSpy
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      Yeah I noticed it a while ago hahaha I was new at the time and didnt know where i could check 
  8. wcfcarolina13
    wcfcarolina13
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    Possible small issue with the ReadMe - Library of Vivec Overhaul mod, I spotted some floating holy icons and books (possibly form this mod).
    1. LordBerandas
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      Thanks for reporting!
  9. baobabcosmos
    baobabcosmos
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    The problem I have with this is that it is somewhat unbalancing. The icons are expensive and most can be stolen without much effort, that's too easy money.

    Other than that, I love the mod. It adds a certain feel which I cannot really describe... Like Corsair83 said, it does make a difference. Endorsed, even though I might not keep it in my load list for the reason mentioned above. (Hard to part with it, I have to say...)
    1. OffworldDevil
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      That is an excellent point, but it's also somewhat counterbalanced by the fact such icons are only present on certain days of the year. I still agree on nerfing the value, of course -- especially if they're plentiful.
    2. aralin
      aralin
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      I uploaded a patch that lowers the prices!
  10. GetWeirder
    GetWeirder
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    So it's not actually possible to use the Dramatic Vivec patch and the RR Mod Series - Holamayan Monastery compatible version?

    The Dramatic Vivec patch depends on the Holidays Across Tamriel - Vvardenfell.esp

    To make this mod compatible with the RR Mod Series Holamayan Monastery it depends on The Holidays Across Tamriel - Vvardenfell - RR Mod Series - Holamayan mod.esp

    So there's no way all three (patched) mods can be used together, right?
    1. Thoyin
      Thoyin
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      I realize this is probably too late for GetWeirder, but hopefully it may help someone else.

      To use all three, you can rename the RR version to match the original, "Holidays Across Tamriel - Vvardenfell.esp." Then, use Wyre Mash to update the masters for the Dramatic Vivec patch to make the engine happy. The rename will get you warnings in mlox but I don't think there will be any real conflicts.