Adds a large and varied dungeon for higher-level players in Molag Amur, close to Lake Nabia. Dungeon reward is the fabled Face of the Hortator, a lore friendly unenchanted Daedric artifact.
Requirements
This mod does not have any known dependencies other than the base game.
This pack contains a number of resources that are free to use, though credit would be appreciated. Note that most of these meshes are based on Bethesda resources. "1ex_entrance_molag" and "1ex_v_floor", are based on TR Rebuilt meshes and should be used according to their policies.
File credits
TR Rebuilt, for several meshes as well as their tutorials.
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"The Indoril masks were official, and they each depicted his true visage. There was also a special Daedric helmet version in the Morrowind Art Book, but its look depicted his more terrible aspect as Hortator and Padomaic champion." - Dev commentary on Nerevar's face being the Indoril helm.
Adds the Face of the Hortator, a unique Daedric helmet originally meant to be included in the game. The helmet is hidden in an underground temple in Molag Amur, look for a mine entrance with a red lamp on the north shore of lake Nabia (follow the river north from Suran, or go east from Balmora. Or take the propylon to Marandus).
The helmet has a unique mesh, somewhat higher stats than the other Daedric helmets, and a large enchantment capacity. The dungeon is intended for higher-level characters.