Morrowind

44 comments

  1. Seichyn
    Seichyn
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    How this mod stands nowadays? Is it finished / playable?
    Some people seems to having problems with it.
  2. Edeldios
    Edeldios
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    The TR integration no longer works. TR_Data.esm is no longer a valid plugin for Tamriel Data. It has been updated to Tamriel_Data.esm. So anyone trying to use the sorter for the new items will find they don't work.
    1. eddie5
      eddie5
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      The items it knows how to sort are from a prehistoric TR anyway.  And if you run the TR filepatcher on it you'll find that not all the ingredients it knows still exist and there are new ones of which it knows nothing.  Assuming you can get around the fact that the script the filepatcher outputs is too large for vanilla MW in the first place.
      The good news is that the TR compat ESP doesn't do anything other than the ingredient sorter, so you're not missing much.  And also that if anybody wanted to they could probably get all the functionality and a bunch more with just a few lines of Lua.
  3. wcfcarolina13
    wcfcarolina13
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    Is there an updated version of this mod that works fine with the newest build of OpenMW?
    1. eddie5
      eddie5
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      It's worked fine for me for ages.  ?
    2. wcfcarolina13
      wcfcarolina13
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      I'm getting missing landmass/terrain: image

      Does this conflict with TOTSP?
  4. BRabbit777
    BRabbit777
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    I'm getting an error when I try to load DA_Sobitur_TRIngred_Compat.ESP, it looks like it is looking for TR_Data.esm but the TR team had renamed the esm file from TR_Data.esm to Tamrield_Rebuilt.esm Is there an easy way to update the dependencies?

    Thanks!
    1. FIMzzZzz
      FIMzzZzz
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      wrye mash will help you with that.
      basically similar steps as shown here https://www.nexusmods.com/morrowind/mods/44571
    2. xxnavyguy442
      xxnavyguy442
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      I had the exact same issue. Good thing I looked here in the posts tab before pulling my hair out. LOL wrye mash fixed it. Thanks for the tip.
    3. gibbothegracious
      gibbothegracious
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      This doesn't work for me at all. I am having the exact same issue but Wrye Mash does absolutely nothing to fix it.
    4. tellimerillion
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      I know it has been quite a while but I might as well post what I found in case anyone else runs into the problem. I found if you turn off the optional ESP files (DA_Sobitur_YA_Compatibility.ESP, DA_Sobitur_TRIngred_Compatibility.ESP) It fixes the TR_Data problem. Though only moving TRIngred might also work.

      In Mod Organizer 2 you right click on the mod in the installed mods area, click "information", go to the "optional ESPs" tab, then move the two aforementioned ESPs from "Available ESPs" to "Optional ESPs".
    5. eddie5
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      TR (TD now) has been updated several times since this mod was released.  Few if any of the old alchemy ingredients survive.  And the ones that do tend to have longer, more descriptive IDs now.  To the point that if you run the filepatcher on DA_Sobitur_TRIngred_Compat.ESP the sorting script will exceed vanilla MW's per-script size limit.  OpenMW doesn't care, but that still leaves all the new ingredients from the last decade and more unsupported.  Luckily this only affects the ingredient sorter in the Alchemy Nest.
      tl;dr: the TRIngred_Compat is probably not going to do anything you want even if you do change its masters to a more modern TR, so just not loading it is the easy fix here.
  5. alwaysupvoteTRUNKS
    alwaysupvoteTRUNKS
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    Shot in the dark but does anyone know if this mod conflicts with Tel Morgana in regards to location?
    1. Psijonica
      Psijonica
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      I don't know but this is "FAR" north of the Sherogoath Island.
    2. dagothagahnim
      dagothagahnim
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      It shouldn't. I've played a ton of mods and I specifically placed Sobitur way up north where it is because no other mod I've ever used does anything up north, and also to make sure Tamriel Rebuilt would never conflict with Sobitur because they were claiming ALL of the East/West/South directions.lol
    3. BannedProfileWorkaround
      BannedProfileWorkaround
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      It definitely conflicts.
  6. BannedProfileWorkaround
    BannedProfileWorkaround
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    Sobitur Repurposed says "£exa's Dwemer Alchemy V2 (EN)" is a requirement and it's included in the main download, but I don't see it...
  7. Keoteo1
    Keoteo1
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    Whoa, a mod with enemies that can challenge even a broken end game character. Awesome!

    A couple of bugs, however: after defeating the Firelord, I still can't pick up her journal. Also, while the suppression of levitation spells was lifted upon her death, by the time I returned to the Fissure, it returned, preventing me from leaving the realm of fire. I had to use the TCL console command to return.
  8. faheygreg
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    I've been playing this great mod for a couple of days and am loving it! I'm stuck now though; I am at the bottom of the drill shaft and standing on the Magma Portal. I can "open" it and the floor rotates, opening sound plays, but I can't drop through. I watched the playthrough video and the only thing I can see that's different is the additional descriptive text below the "Magma Portal" tag. I've tried looking for a quest stage that I can activate with the console but my console kung-fu isn't that strong. I know the additional text can be an indicator that I've checked all the boxes for the quest up to that point; so what else might I be missing? I have all the journal entries including the one that says there's nothing for it but to go to the elemental plane and take out the firelord. This feels like a logical error on my part, can someone point me in the right direction?
  9. Poetofravens
    Poetofravens
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    Anyone know what's going on or how to fix when I get this error?
    Expression Error Unable to find object "TR_Ingred_Alexandrite" in script DA_TRIngred_sorter.
    It won't even let me load in to the game at all with it installed.

    Thank you.
    1. gibbothegracious
      gibbothegracious
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      I am having this exact same problem
  10. mountainviewer
    mountainviewer
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    So I can't figure out why this mod isn't working for me (fairly heavily modded version OpenMW but don't spot any conflicts between this and other mods). 
    First, I'm not getting any journal entries related to any of the quest. Is that normal?
    But then, Aaron stops discussing any related topics with me. I've gotten as far as his initial "go find Sobitur", I went there, grabbed one of the wrapped packages, and brought it back to him. He took it, told me there were more to get and that he'd meet me in the Alchemy Nest. And that's it. I've gone back and met him there, but he has no new convo topics and won't engage any of the other Sobitul-related topics. I found two more packages, but he won't take them from me or even acknowledge them. I've gone through the whole surface layer, avoiding only the Formation Grounds, and cleared out all the baddies. Nothing. Found a cyborg miner who had nothing to say. Didn't go too deep into the mines because I'm not sure what I'm doing there.
    It feels like I'm missing a journal entry that will open up the next stage of the quest, but again, I'm not getting any journaling at all, not even for the initial convo with Aaron. Does the quest have a journal ID I could update using the console? I'm not very good with the CS, but poked around a bit and couldn't find anything.
    Any help would be appreciated. Seems like a great mod, but I can't play it!
    1. mountainviewer
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      I mean, at a minimum, I've gotten the ingredients sorter and the high-powered alchemy equipment. So it's not a total loss. But as far as a new quest/story line, nada.
    2. eddie5
      eddie5
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      Did you show Aryon the dwemer tower shield?  From the smithy I think...
      After that it's the head of the general from above the formation grounds
      and then through the mines to the drilling rig IIRC.
      The quest you'd be looking for is da_sobitur_01 if you decide to dig around in the CS.
    3. mountainviewer
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      Thanks for the quick reply! I'll see if I can manually update the journal in the console using that quest ID. I did not, I think, show him the tower shield. Will do both of these ASAP and report back. Much appreciated!