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About this mod

This mod adds open/close animation to containers

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                                                 MW Containers Animated v2.05
Morrowind Code Patch
Morrowind Graphic Extender XE
Latest version of MWSE

This mod adds open and close animation to all containers that should have animation. Containers from other mods will be animated too, if they use vanilla models.

Containers stay open after you activate them, so you can see if you opened them before. To close them you have to activate them again.

If you leave guild supply chests open, they will close when their contents respawn. 

If you are using OpenMW, download this instead. 


For the mod to work properly you need to download Morrowind Code Patch  and enable "animated containers crash fix" and "mod removal fixes" in the bug fixes category.

Download and install MGE XE . If you installed MGE XE manually, then you have to download and install latest version of MWSE.

Don't use 'AC optimized' mod if you are using v2.0 of this mod.

Updating the mod
If you install version 2.0 overwriting an older one, you will get error messages when starting the game. Just ignore them.

Compatibility with other mods
Will conflict with mods that replace container meshes.
This mod adds animation to kollops, so it may conflict with old graphic herbalism mods. However, it's compatible with this one. And you should not use any other graphic herbalism mod anyway.

Thanks to Phaedrus, Arcimaestro Anteres and Stuporstar for animated meshes.
Thanks to NullCascade for MWSE v2.1.