I'm curious why you say this wouldn't work with enhanced textures? If you set the mod up using vanilla textures then logically any texture replacer that overwrites those vanilla textures would work fine - thus you remove seams and have high quality ground textures.
11 comments
Texture Load Error!: Textures\Land\tx_bc_mud.dds
Texture Load Error!: Textures\Land\tx_bc_mud.dds
Texture Load Error!: Textures\Land\tx_bc_rock_03.dds
Texture Load Error!: Textures\Land\tx_bc_undergrowth.dds
Texture Load Error!: Textures\Land\tx_bc_rockyscrub.dds
Texture Load Error!: Textures\Land\tx_bc_muck_01.dds
Texture Load Error!: Textures\Land\tx_bc_moss.dds
Texture Load Error!: Textures\Land\tx_bc_grass.dds
Texture Load Error!: Textures\Land\tx_rm_rock_01.dds
Texture Load Error!: Textures\Land\tx_bc_dirt.dds
Texture Load Error!: Textures\Land\tx_bc_rock_01.dds
Texture Load Error!: Textures\Land\tx_bc_mainroad_01.dds
Texture Load Error!: Textures\Land\tx_rm_grayrock_01.dds
Texture Load Error!: Textures\Land\tx_ai_mainroad_01.dds
Texture Load Error!: Textures\Land\tx_grass_01.dds
Texture Load Error!: Textures\Land\tx_ai_dirt_01.dds
Texture Load Error!: Textures\Land\tx_ai_grass_01.dds
Texture Load Error!: Textures\Land\tx_ai_dirtroad_01.dds
Texture Load Error!: Textures\Land\tx_ai_clover_02.dds
Texture Load Error!: Textures\Land\tx_grass_rocky_01.dds
EDIT: It needs cleaning tho, it has the 72 "evil" GMST.