Morrowind

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Mag1cWind0w - Melchior Dahrk

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Mag1cWind0w

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Better Landscapes - Stonewood Pass
-----------------------------------
Version: 1.0.1
Date: August 11, 2014
Requires: Morrowind and Bloodmoon
Author(s): Mag1cWind0w
Patched version by Melchior Dahrk




Description
============
First part of a landscapes improvements series, Stonewood Pass completely redesign the area between north of Balmora to south of Caldera by a narrow rocky mountainous pass. Due to the geological activity of the surrounding region, sloped natural formations, streams and crevices compose the path linking the two distinct towns.
Despite frequent rock slides and neglected installations, the passway remains a preferred way for locals and outlanders to travel to the West Gash region.




Install
========
- Vurt's Groundcover - BC, AI, WG, GL (Stonewood Pass Patched).esp

Requires Vurt's Groundcover to be installed. Only activate this .esp in the distant land creation wizard of MGE XE!


- Better Landscapes Stonewood Pass (MD Edit).esp

Temporary patched version of this mod by Melchior Dahrk which fix some floating rocks, reposition a tree to cover up some empty areas and remove some dark/negative lights emitters for compatibility with optional per-pixel lighting feature of MGE XE.




Incompatibility
================
This mod is incompatible with any mods altering the landscape and/or adding contents in the following cells:
-2, -1
-2, 0
-2, 1
-1, -1
-1, 0
-1, 1




Known Issues or Bugs
=====================
This mod is designed to be used with Vurts Leafy West Gash II and On The Rocks!
Misplacements/gaps and minor graphics issues may happens without the two mentioned mods above.

- Vurts Leafy West II: http://www.nexusmods.com/morrowind/mods/37400

- On The Rocks! Optimised: http://www.nexusmods.com/morrowind/mods/43075




Performances Advices
====================
A decent computer is highly recommended if you want playing with this mod without a huge impact on your performance due to the high amount of meshes/polygons used, though 15+ FPS is playable without any issues.




Changelog
==========
1.0
- Initial release

1.0.1 (patch by Melchior Dahrk)
- Fixed some floating rocks
- Repositioned a tree to cover up some empty areas
- Removed some dark/negative lights emitters for compatibility with per-pixel lighting of MGE XE




Contact
========
You can try to contact me on the official Bethsoft forums as "Mag1cWind0w" (what a silly username I know... ;n;)




Credits
========
I would give a great thanks to Melchior Dahrk for the compatibility patch and temporary fixed version which should be used until I will release an updated version of this mod. :)




Permissions
============
You must ask permission to modify my mod.

About translating this mod in another language, don't need to ask me, just credit me! ^_______^








Oh and also thank you for having read this Read Me file! Have a fishystick and a slice of chocolate cake! *o*