Morrowind

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The Crustacean

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Crustacean

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  1. Kefke_Wren
    Kefke_Wren
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    My one and only question...do you still need to "breathe His mercy" to progress? Because that was honestly one of my favourite moments...

    EDIT: The central section of the canal is left untouched. However, after having two out of the four of these "not so much Daedric servants" rooms I tried consist to a winged twilight ganking me the moment I stepped inside (not sure how Diplomacy helps when they don't talk and I can't access the rest of the room without killing them first), and getting tag-team blasted by a pair of atronatch that didn't seem to care how humble I was...well, I'm ready to call BS on the file description.

    EDIT 2: You CAN get by the winged twilight without fighting, but I still have NO idea how to trigger her speaking to you, and if you actually fought back, you're just S.O.L. forever on that shrine, and you'll never know why.

    EDIT 3: You know what? Out of spite, I'm going to spoil all of these as I solve them.

    SURETY: Go to the end of the room. Turn around. Walk backwards. Do the same thing in reverse to leave, because what is this, the Puzzle Canal shrine where paths just stay open once you solve the puzzle?

    DIPLOMACY: Get the instantly hostile winged twilight to talk to you before she murders you. She'll tell you what to say to the wall thing. After it glitches out, keep telling it the password and it'll eventually get out of the way like it's supposed to.

    HUMILITY: Die repeatedly to atronachs because the mod description assured you this wasn't full of combat challenges and you're underlevelled. Eventually survive long enough to go upstairs. Ignore the actually valuable loot (that you're not allowed to take). Walk downstairs. Probably die to atronachs again. Eventually juke the mooks and claim your prize by the altar.

    DARING: Go sleep in a bed because you definitely just got done with the shrine of Stop the Moon, and it won't let you proceed while you're levitating. Come back. Jump toward one of the lava channels, causing an invisible bridge that only appears if you jump to form under your feet. Continue on through to the back. Get ganked by some atronachs (remember, this mod is about puzzles, and doesn't have much combat). Die to an atronach. Reload. Try again. Finally collect your prize. Die in lava because you forgot to jump on the way back. Do it all again, but without failing this time. Have the script randomly break and kill you in lava even though you bloody well jumped. Do it all one more Almsivi-damned time.

    SACRIFICE: Donate to the shrine and pick the special blessing. Realize this clue basically spells out exactly what to do. Simultaneously wonder why none of the other shrines give a hint. Hate life when you realize the long trip you have to make to get a spell you will literally never use after this. Travel to somewhere you can do spellmaking. Make a spell of spontaneous human combustion. Travel back to the shrine. Burninate yourself.

    And there you have it. Some mostly meh bonemold armour, and a sense of pride and accomplishment. (And if you followed this guide, you should feel proud and accomplished, because you just saved yourself much grief.)
  2. MadTherena
    MadTherena
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    Love the mod but am beating my brains out trying to figure out the last puzzle in the Hall of Surety. Tried looking in the CS but I don't know what I am looking for or what anything is. Really need a good hint just to get me on the right track